I'm Osama Amir, a 3D Environment Artist focused on game development with a strong interest in creating immersive environments and detailed props for modern games. I enjoy turning ideas into tangible, optimized assets that blend aesthetics with technical performance. My ongoing studies in graphic design and hands-on experience with industry tools help me contribute effectively to collaborative game development projects. Currently advancing my skills through university coursework and professional freelance work, I thrive in team environments where I can apply level design and lighting techniques using Unreal Engine Unity, and a suite of 3D tools. I am driven by creating believable worlds and crafting props that enhance storytelling and gameplay visuals.

Osama Amir

I'm Osama Amir, a 3D Environment Artist focused on game development with a strong interest in creating immersive environments and detailed props for modern games. I enjoy turning ideas into tangible, optimized assets that blend aesthetics with technical performance. My ongoing studies in graphic design and hands-on experience with industry tools help me contribute effectively to collaborative game development projects. Currently advancing my skills through university coursework and professional freelance work, I thrive in team environments where I can apply level design and lighting techniques using Unreal Engine Unity, and a suite of 3D tools. I am driven by creating believable worlds and crafting props that enhance storytelling and gameplay visuals.

Available to hire

I’m Osama Amir, a 3D Environment Artist focused on game development with a strong interest in creating immersive environments and detailed props for modern games. I enjoy turning ideas into tangible, optimized assets that blend aesthetics with technical performance. My ongoing studies in graphic design and hands-on experience with industry tools help me contribute effectively to collaborative game development projects.

Currently advancing my skills through university coursework and professional freelance work, I thrive in team environments where I can apply level design and lighting techniques using Unreal Engine Unity, and a suite of 3D tools. I am driven by creating believable worlds and crafting props that enhance storytelling and gameplay visuals.

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Work Experience

3D Environment Artist (Freelance) at Kickstarter AAA Game Promotional Video
August 1, 2023 - August 1, 2024
Led full environment design for a AAA game promotional video as a freelance contributor. Created low-poly city assets, decals, grunges, dirt, leaks, and asphalt textures to achieve game-ready visuals. Implemented lighting and post-processing in Unreal Engine 5.1 with Nanite, ensuring both visual fidelity and performance. Collaborated with team members to align the environment with the project’s art direction and technical constraints, delivering a cohesive environment for the promotional video.

Education

B.S., Graphic Design at BENHA UNIVERSITY, Faculty of Applied Arts
January 11, 2030 - May 1, 2024

Qualifications

Unity Gaia Course
January 1, 2022 - June 1, 2023
Unreal Engine 5.x Training
August 1, 2024 - April 16, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment