I'm Osama Sarfraz Sheikh, a passionate game developer and software engineer with a strong focus on Unity, C#, and multiplayer backends. I love building engaging, high-performance games across 2D and 3D, and I thrive in collaborative, cross-functional teams. Over the years I’ve led projects from concept to launch, implemented monetization strategies, and maintained robust CI/CD pipelines to deliver consistent, high-quality experiences.

Osama Sarfraz

I'm Osama Sarfraz Sheikh, a passionate game developer and software engineer with a strong focus on Unity, C#, and multiplayer backends. I love building engaging, high-performance games across 2D and 3D, and I thrive in collaborative, cross-functional teams. Over the years I’ve led projects from concept to launch, implemented monetization strategies, and maintained robust CI/CD pipelines to deliver consistent, high-quality experiences.

Available to hire

I’m Osama Sarfraz Sheikh, a passionate game developer and software engineer with a strong focus on Unity, C#, and multiplayer backends. I love building engaging, high-performance games across 2D and 3D, and I thrive in collaborative, cross-functional teams.

Over the years I’ve led projects from concept to launch, implemented monetization strategies, and maintained robust CI/CD pipelines to deliver consistent, high-quality experiences.

See more

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Advanced
Urdu
Fluent

Work Experience

Senior Game Developer at The Game Storm Studios (Pvt.) Ltd.
January 20, 2020 - December 20, 2022
Created and developed engaging mobile games from scratch, leading projects from concept through to launch on iOS, Android, and Amazon Store platforms using Unity 3D and C#. Specialized in designing both 3D Hyper-Casual games and 2D simulators, significantly enhancing user experience and gameplay quality. Monetization & Integration: Implemented Google, Unity, and Iron Source ad networks to optimize revenue streams and in-game monetization strategies.
Senior Game Developer at Absolute Digital Game Development & Design
March 20, 2023 - March 20, 2024
Developed 2D educational games focusing on Math and Physics themes. Created physics-based game Gravity Bottle Flip from scratch. Designed and built three games—'The Link,' 'Dot Trail,' and 'Sliced Food'—as part of the 'Octo Think' portfolio. Worked on backend architecture supporting multiplayer features and game logic.
Senior Game Developer at ePlanet Global - Tango Tech
March 20, 2024 - Present
Developed diverse client game projects including multiplayer board games, educational games, top-down battle arena games, visual novel games, and web-based games. Multiplayer & Backend Solutions: utilized Nakama Server and Photon for multiplayer functionality. Created a custom asynchronous, non-instance based API solution to handle user-based progress data saving across all projects requiring backend data persistence.

Education

Master of Science in Software Engineering at Mohammad Ali Jinnah University (MAJU)
January 20, 2015 - December 20, 2019
Bachelor of Science in Software Engineering at Mohammad Ali Jinnah University (MAJU)
January 11, 2030 - April 8, 2026

Qualifications

Certificate of Recognition for AI-assisted Game Development
January 11, 2030 - April 8, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet