3D artist focused on architectural visualization, immersive real-time experiences, and photorealistic rendering. Experienced in Blender, 3ds Max, V-Ray, and Unreal Engine, with a strong pipeline from modeling and texturing to post-production and optimization. Collaborates with directors, creative teams, and clients to translate visual briefs into compelling visuals. Delivers optimized scenes for real-time engines (Unity/Unreal Engine) and supports interactive walk-throughs and VR content, with additional strengths in lighting, composition, and scene integration.

Oscar Rodriguez

3D artist focused on architectural visualization, immersive real-time experiences, and photorealistic rendering. Experienced in Blender, 3ds Max, V-Ray, and Unreal Engine, with a strong pipeline from modeling and texturing to post-production and optimization. Collaborates with directors, creative teams, and clients to translate visual briefs into compelling visuals. Delivers optimized scenes for real-time engines (Unity/Unreal Engine) and supports interactive walk-throughs and VR content, with additional strengths in lighting, composition, and scene integration.

Available to hire

3D artist focused on architectural visualization, immersive real-time experiences, and photorealistic rendering. Experienced in Blender, 3ds Max, V-Ray, and Unreal Engine, with a strong pipeline from modeling and texturing to post-production and optimization.

Collaborates with directors, creative teams, and clients to translate visual briefs into compelling visuals. Delivers optimized scenes for real-time engines (Unity/Unreal Engine) and supports interactive walk-throughs and VR content, with additional strengths in lighting, composition, and scene integration.

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Language

Spanish; Castilian
Advanced
English
Advanced

Work Experience

3D Renderer / Architectural Visualization (Viewport 3D Renderer) at Viewport 3D Renderer
January 1, 2022 - Present
Architectural visualization work focused on photorealistic rendering and interactive walk-throughs in Unreal Engine. Applies technical efficiency, visual excellence, and clear communication with creative teams to improve immersion and presentation quality. Specializes in creating high-quality renders and optimizing scenes for real-time performance while maintaining strong visual fidelity.
3D Artist / 3D Modeler at Freelance
January 1, 2020 - January 1, 2022
3D modeling, texturing, and prop/background design for animated short films and independent video game projects. Adapted visual styles across realistic, stylized, and low-poly workflows, and optimized deliveries for engines such as Unity and Unreal Engine. Provided photorealistic renders for residential and commercial projects. Developed PBR materials and advanced realistic lighting setups for interior and exterior environments. Integrated scenes into Unreal Engine for interactive walk-throughs and virtual reality (VR) experiences. Optimized complex scenes to maintain real-time engine performance without compromising visual quality. Coordinated with architects, designers, and clients to translate concepts into accurate and compelling visualizations.

Education

Bachelor's Degree in Animation at Universidad de Artes Digitales
January 1, 2017 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Real Estate & Construction, Gaming, Education