Hi, I’m Özgür Avlamiş, a 3D artist with over 8 years of experience in modeling and environment creation for architecture and product visualization. I collaborate smoothly with concept artists, architects, and agencies to deliver visual assets on tight schedules and produce concept art, topology, UV mapping, and texture baking to keep projects on track. I thrive in fast-paced pipelines and continually refine my 3D modeling and photoreal rendering skills to deliver high-quality visuals. Based in Wroclaw, Poland, I enjoy turning complex briefs into clean, cinematic visuals. I am experienced in creating character art, assets, and renders for various media, from architectural visuals to game-ready props, and I’m always keen to learn new tools and techniques to elevate the final output.

Özgür Avlamiş

Hi, I’m Özgür Avlamiş, a 3D artist with over 8 years of experience in modeling and environment creation for architecture and product visualization. I collaborate smoothly with concept artists, architects, and agencies to deliver visual assets on tight schedules and produce concept art, topology, UV mapping, and texture baking to keep projects on track. I thrive in fast-paced pipelines and continually refine my 3D modeling and photoreal rendering skills to deliver high-quality visuals. Based in Wroclaw, Poland, I enjoy turning complex briefs into clean, cinematic visuals. I am experienced in creating character art, assets, and renders for various media, from architectural visuals to game-ready props, and I’m always keen to learn new tools and techniques to elevate the final output.

Available to hire

Hi, I’m Özgür Avlamiş, a 3D artist with over 8 years of experience in modeling and environment creation for architecture and product visualization. I collaborate smoothly with concept artists, architects, and agencies to deliver visual assets on tight schedules and produce concept art, topology, UV mapping, and texture baking to keep projects on track. I thrive in fast-paced pipelines and continually refine my 3D modeling and photoreal rendering skills to deliver high-quality visuals.

Based in Wroclaw, Poland, I enjoy turning complex briefs into clean, cinematic visuals. I am experienced in creating character art, assets, and renders for various media, from architectural visuals to game-ready props, and I’m always keen to learn new tools and techniques to elevate the final output.

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Language

English
Fluent
Turkish
Fluent
French
Intermediate

Work Experience

Intern, 3D Animator at The Dust S.A.
December 31, 2024 - July 14, 2025
Created character animations for "The Inquisitor" game. Cleaned up mocap animations in Motionbuilder. Learned about mocap animation creation workflow and delivery. Worked with complicated animation data sets. Gained experience in creating smooth and organic character animations and created over 20 character animations in line with team requirements.
Product Manager, Designer & Producer at ESKIWOOD
January 1, 2023 - Present
Managed ETSY store from concept design to listing management. Built understanding of visual language in commercial and digital marketing. Developed data-driven decision-making and market research skills. Created optimized content for SEO to drive traffic and conversions. Delivered high accuracy 3D modeling for physical products. Reached sales from zero to over 1000 units in 10 months.
Freelancer at ARWEE ARCHITECTURAL SOLUTIONS
January 1, 2018 - Present
Managed project design, visualization and production from scratch to final. Created documentation and visual assets for agencies, architects, and manufacturers. Mastered multidisciplinary team leadership and quality-control processes. Gained project management experience in both B2B and B2C channels. Delivered budget friendly projects in tight deadlines and handled digital to physical transformation.
Product Manager, Designer & Producer at HARTVON CO.
December 31, 2022 - July 14, 2025
Led design and production of home décor items in concrete, metal, and wood. Managed product design, graphic design, and production. Delivered effective, fast and cost-effective visualization through photorealistic rendering. Developed leadership skills across end-to-end design and production processes. Expanded product portfolio from 0 to 50+ items, boosting monthly revenue by 40%. Implemented 3D printing, simulations and modeling in R&D steps.
Intern, 3D Animator at The Dust S.A.
December 31, 2024 - August 13, 2025
Created character animations for "The Inquisitor" game. Cleaned up mocap animations in MotionBuilder. Learned about mocap animation creation workflow and delivery. Worked with complicated animation datasets. Experienced in creating smooth and organic character animations. Created over 20 character animations inline with the team requirements.
Product Manager, Designer & Producer at Eskiwood
January 1, 2023 - Present
Managed ETSY store from concept design to listing management. Built understanding of visual language in commercial and digital marketing. Developed data-driven decision-making and market research skills. Created optimized contents for SEO to drive traffic and conversions. Achieved high accuracy 3D modeling for physical products. Reached sales from zero to 1000+ in 10 months.
Freelancer at Arwee Architectural Solutions
January 1, 2018 - Present
Managed project design, visualization and production from scratch to final. Provided documentation and visual assets for agencies, architects and manufacturers. Mastered multidisciplinary team leadership and quality-control processes. Gained project-management experience in both B2B and B2C channels. Realized budget-friendly projects. Worked under tight deadlines. Delivered digital to physical transformation.
Product Manager, Designer & Producer at Hart Von Co.
December 31, 2022 - August 13, 2025
Led design and production of home décor items in concrete, metal, and wood. Managed product design, graphic design, and production. Delivered effective, fast and cost-effective visualization through photorealistic rendering. Developed leadership skills across end-to-end design and production processes. Expanded product portfolio from 0 to 50+ items, boosting monthly revenue by 40%. Implemented 3D printing, simulations and modeling to R&D steps.
Intern, 3D Animator at The Dust S.A.
January 1, 2024 - October 8, 2025
Created character animations for 'The Inquisitor' game; cleaned up mocap animations in MotionBuilder; learned mocap animation creation workflow; worked with complicated animation data sets; created smooth, organic character animations; created over 20 character animations in line with team requirements.
Product Manager, Designer & Producer at ESKIWOOD
January 1, 2023 - Present
Managed Etsy store from concept design to listing management; built understanding of visual language in commercial and digital marketing; developed data-driven decision-making and market research skills; created optimized content for SEO to drive traffic and conversions; high-accuracy 3D modelling for physical products; reached sales from zero to 1,000+ in 10 months.
Product Manager, Designer & Producer at Hart von Co.
January 1, 2022 - October 8, 2025
Led design and production of home décor items in concrete, metal, and wood; managed product design, graphic design, and production; effective, fast and cost-efficient visualization through photo-realistic rendering; developed leadership across end-to-end design and production processes; expanded product portfolio from 0 to 50+ items, boosting monthly revenue by 40%; implementing 3D printing, simulations and modeling in R&D steps.
Intern, 3D Animator at The Dust S.A.
January 1, 2024 - October 8, 2025
Created character animations for the 'The Inquisitor' game. Cleaned up mocap animations in MotionBuilder, learned mocap animation workflows, and delivered several smooth, organic character motions. Worked with complex animation data sets and produced over 20 character animations aligned with team requirements.
Product Manager, Designer & Producer at ESKIWOOD
January 1, 2023 - Present
Built understanding of visual language in commercial and digital marketing. Developed data‑driven decision making and market research skills. Created optimized content for SEO to drive traffic and conversions. Achieved high-accuracy 3D modeling for physical products and helped scale sales from 0 to 1,000+ in 10 months. Implemented 3D printing, simulations and modeling for R&D steps.
Product Manager, Designer & Producer at Hart Von Co.
January 1, 2022 - October 8, 2025
Led design and production of home décor items in concrete, metal, and wood. Managed product design, graphic design, and production. Delivered effective visualizations through photoreal renderings and led end-to-end design and production processes. Expanded product portfolio from 0 to 50+ items, boosting monthly revenue by 40% and integrating 3D printing, simulations and modeling into R&D steps.

Education

Bachelor's at Uniwersytet Dolnośląski DSW
January 1, 2022 - December 31, 2025
Diploma at Atatürk Technical H. School
January 1, 2003 - December 31, 2007
3D Animation & VFX For Film And Games at Uniwersytet Dolnośląski
January 1, 2022 - January 1, 2025
Mechatronic (Automation) at Atatürk Technical High School
January 1, 2003 - January 1, 2007
3D Animation & VFX for Film and Games at University of Lower Silesia
January 1, 2022 - January 1, 2025
Mechatronic (Automation) at Atatürk Technical High School
January 1, 2003 - January 1, 2007
3D Animation & VFX for Film And Games at University of Lower Silesia
January 1, 2022 - January 1, 2025

Qualifications

Version Control by Meta
April 10, 2025 - April 29, 2025
An online non-credit course authorized by Meta and offered through Coursera
Programming with JavaScript By Meta
July 21, 2025 - July 21, 2025
React Basics by Meta
April 25, 2025 - May 7, 2025
An online non-credit course authorized by Meta and offered through Coursera
HTML and CSS in depth
July 21, 2025 - April 20, 2025
An online non-credit course authorized by Meta and offered through Coursera
Principles of UX/UI Design
July 21, 2025 - July 21, 2025
Front-End Developer Capstone by Meta
July 21, 2025 - June 26, 2025
Front-End Developer Capstone by Meta
June 8, 2025 - June 26, 2025
An online non-credit course authorized by Meta and offered through Coursera
Work permit exemption (Polish bachelor graduate)
January 11, 2030 - August 13, 2025
Work permit exemption (Polish bachelor graduate)
January 11, 2030 - October 8, 2025

Industry Experience

Media & Entertainment, Real Estate & Construction, Consumer Goods, Gaming, Manufacturing, Retail, Professional Services, Software & Internet, Education