Othman Abdul Rahim

Available to hire

Hi, I’m Othman. I’m a sound designer and mixing engineer with over seven years of experience in the animation industry, game and music specializing in editing, mixing, mastering, foley and sound design.

About

Hi, I’m Othman. I’m a sound designer and mixing engineer with over seven years of experience in the animation industry, game and music specializing in editing, mixing, mastering, foley and sound design. I love experimenting with plug-ins and creating unique sounds, as well as foley. Had also experienced in collaborating with composers and other engineers to deliver a cohesive premix for projects across time zones.

I’ve worked with studios such as Lil Critter Workshop, Robot Playground, Monk Studios, Moose Toys, and broadcasters like Cartoon Network Asia and Media Corp. I’m skilled at directing dialogue, managing sessions (including remote recording via Zoom, Source Connect, and Iris), and handling VO recording and ADR. I’m excited to bring ideas to life for clients worldwide.

  • Joined February 2026

Industry experience

  • Media & Entertainment
  • Professional Services
  • Software & Internet
  • Gaming
  • Education
  • Other

Projects · 3

When Jimmy and his MrBeast crew discovered weird shadow monsters attacking Earth, he did what any YouTuber would - built a high-tech science lab underneath his studio. But 100 levels of insane experiments and creating all kinds of weird beasts to battle the shadowy invaders, unfortunately didn’t prevent him getting kidnapped! Jimmy is now trapped in his own high tech lair…

  • Sound Designer
  • Sound Editor
  • Sound Engineer

A Malaysian based animation show that was adapted from a comic from early 2000. Journey of besties of young school kids facing daily problems that may caused by the teachers or extraterrastrial or maybe from themselves. A fast paced- dialogue driven animation with big cinematic impact and sound design.

  • Mixing Engineer
  • Sound Designer

A collaboration between Mr Beast team, Moose Toys Production House and Tribe Audio Studio for 3 minut-ers of 10 episodes Youtube animation project that gained million of viewers. As a sound designer of the show, I use my own voice for the monster voice, Phase Plant for the powerups and Foley to supports the props.

  • Sound Designer

Work experience· 4 roles

Sound Designer / Mixing Engineer · Tribe AudioSep 2018 – Present · 8 yrs 3 mos

Oversees dialogue editing, sound design and contributes to music direction for animation projects; produced 50+ episodes of short animations with 2M+ views on TikTok; collaborates with composers and mixing engineers to achieve a cohesive premix; experienced with synthesizers and plugins, able to redesign or create unique sounds.

Director / Sound Designer & Mixing Engineer · Tribe AudioSep 2018 – Present · 8 yrs 3 mos

Sound design and mix for 50+ episodes of short animations; audio that gained over 2 million views on TikTok; oversees dialogue editing, sound design, and contributes to music direction to create a cohesive finished premix; collaborates with composers and other engineers; manages remote collaborations across time zones.

Sound Designer & Mixing Engineer · Tribe AudioSep 2018 – Present · 8 yrs 3 mos

Lead sound design and mixing for 50+ short animation episodes with over 2 million views on TikTok; redesign or create new sounds using various synthesizers and plugins; contribute to dialogue editing and music direction to deliver a cohesive premix; coordinates with composers and mixing engineers.

Foley Artist Assistant · Metrowealth Pictures @ MIGJan 2015 – Jan 2016 · 1 yr 1 mo

Education

BSc (Hons) in Recording Arts · Limkokwing University2014 – 2017
Diploma in Sound & Music Design Technology · Limkokwing University2010 – 2013

Certifications and awards

Wwise Qualification2020 – 2026
School of Video Games Audio2025

A qualification for implemantation of sound to the game programming software.

BSc (Hons) in Recording Arts2013 – 2014
Diploma in Sound & Music Design Technology2014 – 2017

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