Available to hire
I am a 3D artist working in various fields to create 3D assets. I have worked in 3D printing creating and checking files for 3D printability and durability. I’ve been fortunate enough to create 3D files for Fabrication in CNC. Materials were mainly various woods. I have also had the privlage of creating 3D assets for mobiles games and used Unity, I have also created 3D for glasses free technology. I enjoy swimming, spending time with my family and have recently gotten into Perfumery for fun.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
3D Artist/Renderer (Freelance Position) at THS Creative
December 1, 2025 - December 21, 2025Create Cinema4D-based arch visualizations and 3D assets from customer CAD data; UV map; generate texture maps with Substance 3D; render photoreal images with Redshift; prepare assets for pipeline with HitEm3DAI and Hunyuan3D AI tools; deliver final visuals.
AutoCAD Designer at Lumos
March 1, 2025 - October 1, 2025Process field notes, sketches, and engineers' designs for GIS integration; report GIS issues to supervisors; contribute to training modernization; migrate assets to 3GIS and maintain CAD documentation; collaborate in hybrid team environment.
Detailer Trainee at Nucor Rebar Fabrication
January 5, 2025 - PresentDetail simple reinforcing steel projects with mentor supervision; prepare accurate placing drawings for fabrication, delivery, installation, and invoicing; learn customer service and profitability; study AutoCAD and RebarCAD; reference CRSI/ACI; coordinate with planners, architects, and engineers; process change orders and deliveries; participate in weekly safety and planning meetings.
Designer Technician at Pike Engineering
January 1, 2024 - January 1, 2025Develop power distribution design layouts and construction documentation; conduct site visits for power source analysis and lighting requirements; prepare construction prints with pole locates, removals, and installs; use Maximo, Boud, Argus, and Google Earth for field data; collaborate with engineers to ensure design accuracy.
Lighting Technician at KCI
July 1, 2023 - November 1, 2023Design lighting layouts per customer standards and infrastructure needs; use GIS tools (MyWorld, Maximo, Argus) and Microstation for site-specific designs; maintain project schedules and client communication; deliver efficient lighting plans based on power distribution systems.
3D Senior Generalist at Lumina, Inc.
July 1, 2022 - February 1, 2023Led 3D design projects from concept through final delivery for Android/iPad platforms; created 3D assets, textures, rigs, and animations for marketing and education; developed stereoscopic experiences for glasses-free displays; composited visuals in After Effects and Davinci Resolve for client delivery.
3D/AR Designer at Freelance & Contract Projects
January 1, 2016 - January 1, 2022Produced 3D assets, storyboards, and animations for children’s media and marketing; created AR experiences using Unity and Vuforia for mobile applications; designed 3D printed products and maintained additive manufacturing systems; delivered end-to-end creative solutions for design, rendering, and animation needs.
3D Generalist AR Developer at Quad Graphics
March 1, 2012 - January 1, 2015Developed AR experiences and optimized 3D assets for mobile deployment; created interactive ‘Video on Page’ solutions using Unity and proprietary tools; improved UI/UX for AR platforms while maintaining performance efficiency.
Education
Associates in Science at Full Sail University
May 9, 2005 - November 27, 2023Associate of Science in Computer Animation at Full Sail Real World Education
January 11, 2030 - November 1, 2006Qualifications
Industry Experience
Media & Entertainment, Manufacturing, Professional Services, Software & Internet, Education
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