Sound Designer based on Spain. Mostly inspired by horror, anime, and medieval videogames and movies. Currently working on several small indie projects born out of gamejams and the minds of original creators (circa september 2025). Also aknowledged on game design, game feel and quite a bit of parts on the "making a game" side, with experience with FMod and Wwise as middle programs and Godot and Unity (learning UE6) direct implementation. Usually too much of a talker, which usually leads to very clean on spot products. To be honest communication is key.

Ovidi Benages Sales

Sound Designer based on Spain. Mostly inspired by horror, anime, and medieval videogames and movies. Currently working on several small indie projects born out of gamejams and the minds of original creators (circa september 2025). Also aknowledged on game design, game feel and quite a bit of parts on the "making a game" side, with experience with FMod and Wwise as middle programs and Godot and Unity (learning UE6) direct implementation. Usually too much of a talker, which usually leads to very clean on spot products. To be honest communication is key.

Available to hire

Sound Designer based on Spain. Mostly inspired by horror, anime, and medieval videogames and movies.
Currently working on several small indie projects born out of gamejams and the minds of original creators (circa september 2025).
Also aknowledged on game design, game feel and quite a bit of parts on the “making a game” side, with experience with FMod and Wwise as middle programs and Godot and Unity (learning UE6) direct implementation.
Usually too much of a talker, which usually leads to very clean on spot products. To be honest communication is key.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Advanced
Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
Italian
Beginner

Work Experience

Peon at music festivals and concerts at Coservice
January 1, 2022 - August 30, 2025
In paper just a work about moving boxes in and out of the stage. In truth I had worked closely with a lot of sound technicians and learned a bit about everything related to sound from them.
Lead Sound Designer at Firescale studios
January 1, 2022 - May 1, 2022
Entered as just "some intern who makes SFX" and ended up doing a bit of searching on the sound department. Medieval card game currently in Early Acess.

Education

Sound technician for audiovisual work and events at IES Vila-Roja
January 1, 2021 - August 1, 2023
I have given talks on the center just the next year after leaving, related to sound design in videogames. Kinda feel proud about that tbh.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming
    Several small Projects

    Most of the good ones are listed on the 2024 reel, but a lot of them ended up being nothing and dying, or on a development hell that -maybe- someday gets a release.

    A lot of these are Gamejams, others are projects with friends and some other things. Still gamejams at large, with different teams and different languages and everything.

    I enjoy those honestly dunno why I made less of them this year.

    Firescale Studios - Rise of the Overlords

    In 2022, this is the only released project from an actual company I have worked on. Everything else (like, 3 more projects) are on NDA and, sadly, probably will never release due to outside factors.

    https://www.twine.net/signin

    Sound reel 2024

    Works I made on 2024 that are interesting or cool in some way.

    I have obviously done quite a lot before this, but sadly my hard drive died and I lost most of it.
    Not going to happen again, believe me, and my 3 safety drives.

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