Available to hire
I help creators bring their game ideas to life.
As a freelance game developer, I design and build gameplay systems, mechanics, and interactive experiences that are smooth, engaging, and reliable. I’ve worked on different game projects where I handled development, problem-solving, and turning concepts into fully playable builds.
I care about how a game feels as much as how it works. My goal is to deliver games that run well, play smoothly, and match your creative vision.
If you want someone who’s easy to work with, detail-focused, and committed to your project’s success — let’s build something awesome together.
Skills
Experience Level
Language
English
Advanced
Spanish; Castilian
Fluent
Work Experience
Game Developer
April 2, 2023 - November 2, 2023Gameplay-focused Game Developer with hands-on experience in Unity (C#) and Unreal Engine (C++ & Blueprints). Strong foundation in object-oriented programming, data structures, algorithms, and design patterns. Experienced in building modular gameplay systems, event-driven architectures, and state-based logic with attention to performance, memory efficiency, and scalability.
Game Designer
August 1, 2024 - PresentNarrative design and game jam contributions including gameplay systems and narrative development.
Education
Technical Degree in Video Game Development and Production at UTN
January 11, 2030 - February 20, 2026Master in Video Game Programming with Unity 6 and C# at Udemy
January 11, 2030 - January 1, 2025Qualifications
Expert in Advanced Programming with Unity and C#
January 11, 2030 - February 20, 2026Unity (C#) - Advanced
January 11, 2030 - February 20, 2026Unreal Engine - Advanced
January 11, 2030 - February 20, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
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