Available to hire
Hi, I’m Pablo Borja, a passionate game developer with strong experience in C# and Unity. I have a solid foundation in OOP, SOLID principles, TDD, and design patterns, and I enjoy building scalable, maintainable systems across cross-platform development. I’m currently focused on delivering performance-optimized gameplay experiences and exploring cloud deployment and rapid prototyping.
I thrive on collaborating with cross-functional teams to ship high-quality games, and I love turning ideas into robust, polished features from prototyping to release.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Fluent
Work Experience
Game Developer at Win Systems
July 20, 2025 - PresentSlot and casino game development on a proprietary DirectX-based engine. Implemented reel mechanics, math/payout logic, game flow, animations, and state machines, with a focus on performance optimization and regulated gaming compliance.
Game Developer at Committed Labs
November 20, 2024 - July 20, 2025Slot and casino game development on a proprietary DirectX-based engine. Implemented reel mechanics, math/payout logic, game flow, animations, and state machines, with a focus on performance optimization and regulated gaming compliance.
DevOps Engineer at Red Wolves Studios
June 20, 2022 - November 20, 2024DevOps Engineer for Star Trek Timelines (Steam & mobile), responsible for CI/CD pipelines, cloud deployment, performance monitoring, and live telemetry. Also developed Unity features for Kingdom Solitaire from prototype to release; led fast prototyping cycles.
Lead Engineer at Jam City
October 1, 2019 - April 30, 2022Tech lead on Family Guy: The Quest for Stuff. Managed a team of four developers, coordinated cross-functional milestones, and implemented monetization systems and Live Ops features. Focused on performance profiling, release quality, and gameplay systems.
Software Engineer at Jam City
September 1, 2018 - October 31, 2019Back-end and Unity development for multiple games. Used C#, C++, Python, and AS3. Worked on shared systems, addressables, object pooling, and UI.
Full-stack Developer at Deb Media
August 20, 2017 - September 20, 2018Full-stack dev with Java (Play), AngularJS, and SQL. Focused on scalable backend services and UI improvements.
Education
Diploma at Da Vinci College
August 20, 2017 - March 20, 2021Bachelor in Digital and Interactive Communication at Universidad Católica Argentina
March 1, 2021 - December 1, 2021Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Buenos Aires today.