Available to hire
Sound Designer & Audio Programmer with experience in game audio, SFX, and music composition, as well as Unity/Unreal integration with FMOD & Wwise. I’ve worked on published and award-winning projects (Flying Crap, Deadline, Baby Boom), creating immersive soundscapes for PC, mobile, and multiplayer games. Passionate about delivering high-quality audio and collaborating with teams to bring games to life.
Experience Level
Language
English
Intermediate
Spanish; Castilian
Fluent
Work Experience
sound designer at avenfor sas
February 1, 2024 - December 31, 2024Lead audio team and was the technical sound designer, so i have to integrate every sound in the project
sound designer at WulfGames
November 20, 2024 - PresentWas responsible for designing and integrating optimized, scalable audio systems for multiple platforms, including VR, mobile devices, and PC.
Education
Bachelor of Engineering, Digital Entertaiment Design at Universidad Pontificia Bolivariana
January 13, 2020 - August 15, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
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