Hi, I’m Parita Solanki, a versatile 2D/3D Game Artist and Animator specializing in real-time asset optimization, custom character rigging, and hand-keyed animation loops. I’ve proven my ability to run independent production pipelines, manage assets from initial concept sketches to engine implementations, and meet tight sprint deadlines. I adapt to diverse artistic styles to deliver high-quality graphics with smooth deformation across game systems.

Parita Solanki

Hi, I’m Parita Solanki, a versatile 2D/3D Game Artist and Animator specializing in real-time asset optimization, custom character rigging, and hand-keyed animation loops. I’ve proven my ability to run independent production pipelines, manage assets from initial concept sketches to engine implementations, and meet tight sprint deadlines. I adapt to diverse artistic styles to deliver high-quality graphics with smooth deformation across game systems.

Available to hire

Hi, I’m Parita Solanki, a versatile 2D/3D Game Artist and Animator specializing in real-time asset optimization, custom character rigging, and hand-keyed animation loops.

I’ve proven my ability to run independent production pipelines, manage assets from initial concept sketches to engine implementations, and meet tight sprint deadlines. I adapt to diverse artistic styles to deliver high-quality graphics with smooth deformation across game systems.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Advanced

Work Experience

Student Representative & Ambassador at SAE Institute London
January 1, 2025 - Present
Current student representative and ambassador focusing on communication, organizing visual progress pipelines, and workflow documentation during high-level planning boards.
Operations & Care Logistics at Professional Work History
January 1, 2011 - December 31, 2023
Deadline management: Thrive under operational pressure, tracking critical data arrays while meeting tight scheduling constraints with absolute attention to detail.
Operations & Care Logistics
January 1, 2011 - January 1, 2023
Contract discipline: managed critical independent schedules, maintained strict database entries, and worked under severe time-pressure.

Education

BA (Hons) Game Art and Animation at SAE Institute, London
January 1, 2024 - June 5, 2026
Bachelor of Home Science at Saurashtra University, India
January 1, 2007 - December 31, 2010
BA (Hons) Game Art and Animation at SAE Institute, London
January 1, 2024 - June 5, 2026
Bachelor of Home Science at Saurashtra University, India
January 1, 2007 - January 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services