I’m Parker Glisson, a 3D Artist based in Duluth, GA, specializing in architectural visualization and real-time environments. I craft high-quality visual content and have experience translating technical drawings and design concepts into immersive, photorealistic experiences that enhance user engagement and client understanding.\n\nI collaborate cross-functionally with designers, developers, and stakeholders to deliver consistent, high-performing visual assets. I’m adept at optimizing workflows, leveraging AI-enhanced tools and emerging technologies, and using industry-standard software like Maya, Blender, Substance Painter, and Unreal Engine to streamline production and push creative boundaries. I bring a balance of technical precision, hands-on execution, and a passion for visual storytelling that elevates project quality and the overall experience.
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