Available to hire
Hi, I’m Parshant Chaudhary, a Unity Developer with 6+ years of experience building 2D and 3D games, AR/VR apps, and interactive experiences across mobile, desktop, and web. I enjoy turning ideas into polished, engaging gameplay for both single-player and multiplayer experiences, using Agile methods to ship high-quality projects efficiently.
I’m passionate about applying AI-powered tools and collaborating with cross-functional teams to drive product vision. I love exploring cutting-edge AR/VR solutions and harnessing Unity to craft immersive experiences that captivate users, while continually learning and mentoring others to grow their skills.
Experience Level
Language
English
Fluent
Hindi
Fluent
Panjabi, Punjabi
Fluent
Work Experience
Senior Software Engineer (Gaming Console and Simulation Expert) at ATARI Pvt. Ltd.
January 1, 2024 - January 1, 2026Developed and architected the Atari VCS console system; designed logic and code architecture, implemented feature sets, optimized performance, and conducted comprehensive unit testing. Integrated multiple APIs and performed API validation using Postman. Implemented friends and chat system for multiplayer via Photon Fusion and socket-based communication. Created roadmaps for upcoming games and collaborated with the US business team on strategic planning. Leveraged Claude Code AI and Gemini Pro for enhanced productivity, including video/image/ canvas/research features. Managed team operations, kickoff meetings, and project updates using Git and Jira; assisted in requirements analysis and technical documentation. Participated in quarterly cybersecurity training.
AR/VR Simulation Developer at CHETU Inc.
June 1, 2023 - December 1, 2023Developed AR/VR games and cross-platform applications for iOS, Android, Desktop, and WebGL. Handled client meetings and produced Minutes of Meeting (MOMs). Used SVN and Git for version control and issue tracking. Performed R&D on code structuring and resolved critical project issues. Built multiplayer games (Carrom, Chess, VR Cricket) with integrated AI; worked extensively with AR plugins (Vuforia, Model Target View, Unity ARKit, ARCore).
Game Developer at Virtualize Technologies Pvt. Ltd.
April 1, 2022 - June 1, 2023Developed AR/VR, 2D, and 3D games using Unity; utilized Unity plugins, normal maps, shaders, shader graphs, and animation state machines. Created AR applications with Vuforia and AR Foundation; implemented multiplayer using PUN2 and Fusion; optimized for URP/HDRP and performed FPS optimizations. Implemented VR motion IK for accurate player tracking and integrated XR/OVR interaction toolkits.
Associate Game Developer (Unity/Phaser, TypeScript, HTML, CSS) at Ingenuity Gaming Pvt. Ltd.
January 1, 2020 - March 1, 2022Specialized in legal gambling game development (casino/online games). Developed front-end elements (animations, graphics, UI) and implemented mathematical foundations (probability, matrices, win/lose equations). Managed server responses and integrated them into wrapper classes. Used MVC and State design patterns; created Game Design Documents (GDDs) before project kickoffs.
Education
Bachelor of Computer Science Engineering at Chandigarh Engineering College, Landran, Mohali
January 11, 2030 - January 1, 2020Diploma in Computer Science Engineering at Govt. Polytechnic College, Bathinda, Punjab
January 11, 2030 - January 1, 2017Matriculation at Govt. Senior Secondary School, Chandigarh
January 11, 2030 - January 1, 2014Qualifications
Ethical Hacking Workshop
January 1, 2018 - March 31, 2026Greek Showdown Hackathon Appreciation
April 1, 2019 - March 31, 2026Innovation and Entrepreneurship Development Cell Participation
October 1, 2018 - March 31, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Education
Experience Level
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