I’m a freelance music composer and sound designer for games. I specialize in creating original soundtracks, sound effects, and ambient soundscapes to reinforce atmosphere, themes, and presentation. My goal is to work with clients, to deliver immersive and detailed audio work for their projects, and to help bring those projects to life. I hold a BSc in Music and a diploma for Game Design from the Vancouver Film School. My experience is project-based and includes participation in various game jams, student projects, and personal work. While the purpose of this website is to showcase audio work related to games, my skills are applicable to other mediums such as videos and podcasts. I currently reside in Vancouver, BC and am eligible to work in both the US and Canada.
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Final Project for VFS Game Design Program, 2024. 3D Top-down turn-based tactical fantasy project developed in Unity for 5 months with a team.
Rhythm-based tower defense game involving vampires at a rave. Developed by a team for 2 months as a game incubator guild project.
Ongoing multimedia video project with original soundtrack and art - began in 2020 with mutliple seasons and an accompanying playable build. Created under the name Parson Hex.
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