Mafia : The Old Country

Paul Coret
Published

0
  • Project creator

I worked on Mafia : The Old Country as a Sound Designer. Demo :
I was in charge of :

  • the Ambiance of the game : system development and maintenance and whole sound design
  • recording assets : for the ambiance and other areas of the game such as animations sounds
  • sound design for UI and One time events SFXs
  • helping audio programmers with optimization and bugs, monitoring problems in Wwise and in Unreal
  • The Spatial Audio integration in the game, running tests and debugs.
  • Reverb setup
  • animation blueprint development with animation team programmers

Credited in this article about the game’s sound : https://www.asoundeffect.com/mafia-the-old-country-game-audio/