I worked on Mafia : The Old Country as a Sound Designer. Demo :
I was in charge of :
- the Ambiance of the game : system development and maintenance and whole sound design
- recording assets : for the ambiance and other areas of the game such as animations sounds
- sound design for UI and One time events SFXs
- helping audio programmers with optimization and bugs, monitoring problems in Wwise and in Unreal
- The Spatial Audio integration in the game, running tests and debugs.
- Reverb setup
- animation blueprint development with animation team programmers
Credited in this article about the game’s sound : https://www.asoundeffect.com/mafia-the-old-country-game-audio/
- Sound Designer







