I am an experienced and resourceful 3D Generalist with a problem-solving mindset and demonstrable experience in the VFX Industry. As a hard-working and focused individual, I am dedicated to my work and eager to learn. I consider myself an asset in any working environment along with a desire to work diligently in a team towards a common goal. I am active in most aspects of the 3D Pipeline and no stranger to working under pressure and delivering to tight deadlines. Flexible, open-minded, and always ready to approach new challenges and meet expectations.

Paul Demetriou

I am an experienced and resourceful 3D Generalist with a problem-solving mindset and demonstrable experience in the VFX Industry. As a hard-working and focused individual, I am dedicated to my work and eager to learn. I consider myself an asset in any working environment along with a desire to work diligently in a team towards a common goal. I am active in most aspects of the 3D Pipeline and no stranger to working under pressure and delivering to tight deadlines. Flexible, open-minded, and always ready to approach new challenges and meet expectations.

Available to hire

I am an experienced and resourceful 3D Generalist with a problem-solving mindset and demonstrable experience in the VFX Industry. As a hard-working and focused individual, I am dedicated to my work and eager to learn.

I consider myself an asset in any working environment along with a desire to work diligently in a team towards a common goal. I am active in most aspects of the 3D Pipeline and no stranger to working under pressure and delivering to tight deadlines. Flexible, open-minded, and always ready to approach new challenges and meet expectations.

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Language

English
Fluent

Work Experience

Mid/Senior CGI Visualizer at Point 6
March 1, 2024 - Present
Texturing, Lighting, Rendering, Look Dev, and Compositing of products for important clients such as Phillips and Versuni. Problem solving, attention to detail, correct material allocation, realistic environment lighting and strict adherence to deadlines. Communication among CG artist, producer and client was key.
3D Generalist/Lighting & Rendering at Hocus Pocus Animation
September 1, 2023 - October 17, 2025
Responsible for modelling, texturing and primarily lighting and rendering for the upcoming animated series Ready, Eddie, Go for the newly launched channel from Sky. In charge of look development as well as maintaining various assets for the rest of the pipeline including modelling, texturing and lighting.
CGI Artist at Digital Giant
November 1, 2022 - October 17, 2025
Modelling, Texturing, Lighting and Look Dev for production and 3D Visualization for renowned Automotive Manufacturers such as Subaru, Ford, and Hyundai. Maintaining, fixing and producing automotive assets to be used in a 3D online configurator as well as advertisements.
Junior 3D Generalist at Fluid Pictures
December 1, 2020 - October 17, 2025
Modelling, texturing, lighting, and rendering House Interiors, Organic environments, and assets for the show Your Home Made Perfect and Your Garden Made Perfect for BBC Two. Handling camera layouts, animations, guidance and a strict adherence to tight deadlines.

Education

BA in 3D Computer Animation and Visualization at Bournemouth University
January 1, 2014 - January 1, 2018
MA in 3D Computer Animation at Bournemouth University
January 11, 2030 - October 17, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Manufacturing, Software & Internet