I am an animator with experience in character development, 3D and 2D modeling, rigging, and animation. Skilled in Maya, ZBrush, and Photoshop, I have worked on projects ranging from lifelike character models to full animated sequences, exploring both technical precision and creative storytelling. My background includes sculpting, texturing, rigging, and animating characters and scenes that balance realism and style.
I am passionate about visual storytelling and enjoy combining creativity with technical expertise to bring ideas to life. My goal is to apply these skills not only in entertainment and education but also in professional fields like law, where animation and clear communication can make a powerful impact.
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