I’m a music composer who specializes in creating immersive soundtracks for video games, films, and other media.
With nearly a decade of experience. I’ve contributed to projects like Potion Craft and Warhammer 40,000: Rogue Trader, and worked with independent artists on their original music.
My passion lies in crafting tailored soundtracks that resonate with each project’s unique needs.
Let’s collaborate to bring your vision to life.
Employment and project experience
Music Composer Owlcat Games, Warhammer 40,000: Rogue Trader
2022 - Present
**Music Composer ** Niceplay Games, Potion Craft
2020 - Present
Music Composer & Sound Engineer Self-Employed
2015 - Present
Music Technology Teacher CIA FIRST International School
2019 - Present
Experience Level
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Work Experience
Education
Qualifications
Industry Experience
As a key member of the composer team for Warhammer 40,000: Rogue Trader, I crafted a diverse array of soundtracks designed to align with the game’s artistic vision. My role involved iterative development, incorporating feedback, and adapting to the project’s technical requirements.
Additionally, I was responsible for the mixing and mastering of my tracks to ensure they met the highest standards.
One of the highlights, “Death of a Legend,” features live recordings of a soloist and a choir, adding a powerful and authentic layer to the composition.
I composed the original soundtrack for Potion Craft, enhancing its distinctive art style with music that complements and enriches the game’s unique atmosphere.
Entwined is a captivating collaboration between the Wildlife Conservation Society Cambodia, SilverBelle Contemporary Dance Studio, and composer Pavel Lipski. This powerful dance performance aims to raise awareness about the devastating impact of illegal fishing practices, particularly the use of substandard size nets that indiscriminately kill juvenile fish.
This collection of music tracks was originally composed as the soundtrack for the upcoming game As Far As I Can (AFAIC) by Wombat Wrestling Studio. Although the project never launched, I received permission from the developers to release the music as a standalone EP titled Age of Stone.
I composed the main theme for the Horror Tale developed by Euphoria Games.
I composed an original track to accompany LiberDaemonica’s Warhammer 40,000 figurine showcase.
This collection of music tracks was originally composed as the soundtrack for the upcoming game Pilgrim by Wombat Wrestling Studio. Although the project never launched, I received permission from the developers to release the music as a standalone album titled Souls of the Brave.
I composed the music for the Victorian steampunk fantasy city-builder Revercity.
A few years ago, a friend introduced me to Ben Ringwood, a cinematographer based in Phnom Penh, Cambodia. He was working on a short film about two young Cambodians trying to make a living by collecting trash but hoping for a better life.
Ben asked if I could create music for his film, and I happily joined in.
While working on the music, I mixed traditional Cambodian instruments with a contemporary musical style.
One of my tracks was licensed to use as soundtrack for Kinesis by Cosmic Key.
I composed the score for Nikolai Sladkov’s 3D character reel.
I have recorded, mixed and mastered 3 original singles by Jamie Raine featuring PONLORK.
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