Pedro Augusto
I’m Pedro Augusto, a 3D generalist and environment artist focused on creating consistent, real-time visuals for immersive experiences.
About
I’m Pedro Augusto, a 3D generalist and environment artist focused on creating consistent, real-time visuals for immersive experiences. I work with Blender and production pipelines from asset creation to optimization, using strong layout, composition, and storytelling fundamentals to deliver polished results for games and VR environments.
I’m experienced in game design-adjacent workflows, level-focused asset work, and collaborating with teams to keep visual continuity and performance smooth across projects. From VR game experiences to promotional and marketing visuals, I bring a balance of creative craft and technical precision—covering modeling, rigging & skinning, material development, and real-time performance optimization.
- 6 years' experience
- Joined September 2026
Skills· 10
Languages
- EnglishFluent
- PortugueseFluent
- FrenchIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Education
- Software & Internet
Work experience
Course and project work covering Adobe Suite and Maya/Unreal UV mapping, level design, and real-time oriented 3D asset creation. Produced marketing-oriented 3D content and campaign visuals with a focus on layout, composition, and brand alignment. Applied animation and VFX/real-time effects skills for promotional and interactive contexts, contributing to optimized assets aimed at smooth performance in real-time applications.
Contributed to development of VR and interactive experiences by supporting asset integration and maintaining performance targets. Worked with the team to help deliver coherent visual storytelling through engaging visuals, stylized 3D assets, and real-time animation and effects. Optimized assets for smooth performance in interactive applications and supported implementation within immersive environments.
Environment-focused 3D artist working on asset creation for real-time applications, emphasizing visual consistency, performance, and production-ready optimization. Created and optimized 3D assets (modeling, texturing, materials, and related setup) for use in real-time environments, including immersive experiences and VR projects. Supported level design with strong skills in layout, composition, and player experience considerations. Collaborated with teams to ensure consistent visuals and efficient asset organization across projects, aligning assets with project goals and creative direction.
Education
Certifications and awards· 6
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