PA

Pedro Augusto

Available to hire

I’m Pedro Augusto, a 3D generalist and environment artist focused on creating consistent, real-time visuals for immersive experiences.

About

I’m Pedro Augusto, a 3D generalist and environment artist focused on creating consistent, real-time visuals for immersive experiences. I work with Blender and production pipelines from asset creation to optimization, using strong layout, composition, and storytelling fundamentals to deliver polished results for games and VR environments.

I’m experienced in game design-adjacent workflows, level-focused asset work, and collaborating with teams to keep visual continuity and performance smooth across projects. From VR game experiences to promotional and marketing visuals, I bring a balance of creative craft and technical precision—covering modeling, rigging & skinning, material development, and real-time performance optimization.

  • 6 years' experience
  • Joined September 2026

Languages

  • EnglishFluent
  • PortugueseFluent
  • FrenchIntermediate

Industry experience

  • Gaming
  • Media & Entertainment
  • Education
  • Software & Internet

Work experience

3D Generalist / Artist (Course Project Experience) · Transcender StudioJan 2022 – Jan 2024 · 2 yrs 1 mo

Course and project work covering Adobe Suite and Maya/Unreal UV mapping, level design, and real-time oriented 3D asset creation. Produced marketing-oriented 3D content and campaign visuals with a focus on layout, composition, and brand alignment. Applied animation and VFX/real-time effects skills for promotional and interactive contexts, contributing to optimized assets aimed at smooth performance in real-time applications.

3D/Animation & Asset Support (VR / Real-time)Jan 2022 – Present · 4 yrs 11 mos

Contributed to development of VR and interactive experiences by supporting asset integration and maintaining performance targets. Worked with the team to help deliver coherent visual storytelling through engaging visuals, stylized 3D assets, and real-time animation and effects. Optimized assets for smooth performance in interactive applications and supported implementation within immersive environments.

Environment Artist / 3D GeneralistJan 2020 – Present · 6 yrs 11 mos

Environment-focused 3D artist working on asset creation for real-time applications, emphasizing visual consistency, performance, and production-ready optimization. Created and optimized 3D assets (modeling, texturing, materials, and related setup) for use in real-time environments, including immersive experiences and VR projects. Supported level design with strong skills in layout, composition, and player experience considerations. Collaborated with teams to ensure consistent visuals and efficient asset organization across projects, aligning assets with project goals and creative direction.

Education

Training / Course · Transcender Studio2022 – 2024
· Transcender Studio2020 – 2025
Online Trainer (Course) · Transcender Studio2022 – 2024

Certifications and awards· 6

Training / Course2020 – 2021
Training: Blender / Maya / Unreal (course content varies)2022 – 2024
Adobe Suite & Maya focused course2024 – 2026
Adobe Suite focused course2022 – 2024

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