PS

Pedro Schmidt

Available to hire

I’m Pedro Schmidt, a software engineer who builds production-grade mobile and web systems with a focus on real-time experiences, reliable APIs, and thoughtful architecture.

About

I’m Pedro Schmidt, a software engineer who builds production-grade mobile and web systems with a focus on real-time experiences, reliable APIs, and thoughtful architecture. I’ve shipped projects spanning React Native (Expo), React/Next.js, Python (FastAPI), and cloud services, including live mobile gameplay features and data-driven platforms used at meaningful scale.

Across my work, I enjoy turning complex product requirements into maintainable engineering—whether that’s building event ingestion pipelines, identity reconciliation across client/API/services, or deploying enterprise AI tooling using retrieval-augmented generation. I collaborate across product, backend, data, design systems, and operations to diagnose issues end-to-end and keep experiences fast, stable, and user-focused.

  • 8 years' experience
  • Joined September 2026

Industry experience

  • Gaming
  • Software & Internet
  • Education
  • Media & Entertainment
  • Professional Services

Work experience· 6 roles

Software Engineer · Speed LabsJul 2026 – Present · 5 mos

Ship production systems for Speed Survivor, a real-time sports gaming platform. Build and optimize live mobile experiences across React Native, Expo, TypeScript, Python, Firebase, and REST APIs, including game state, leaderboards, contest chat, moderation, authentication, navigation, and social features. Develop systems that react to live football data while maintaining responsive performance during active contests. Reworked leaderboard identity reconciliation across mobile, API, and engine services to preserve player scores, rankings, and elimination state, backed by regression tests. Diagnose and resolve production issues across iOS/Android, React Native/Hermes, Firebase, APIs, WebViews, caching, and application lifecycle state.

Full-Stack & AI Engineer Accreditation Council for Medical Affairs · Accreditation Council for Medical AffairsMar 2026 – Jun 2026 · 4 mos

Led engineering across internal applications, AI systems, LMS infrastructure, integrations, and cloud services supporting a learning platform with 20,000+ active users and 100+ courses. Architected production AI tooling using Python, FastAPI, OpenAI APIs, LangChain, semantic retrieval, and enterprise RAG. Built services and integrations across AWS Lambda, ECS, API Gateway, SES, PostgreSQL, HubSpot, Zapier, Stripe, REST APIs, and webhooks. Owned architecture, implementation, infrastructure, deployment, and technical mentorship across product and business teams.

Full-Stack Engineer - Contract · Peak PerformanceJul 2024 – Jan 2026 · 1 yr 7 mos

Built production web applications and backend APIs supporting athlete management, evaluation, and operational workflows. Developed reusable React and Next.js application architecture with role-based access control, API validation, MongoDB-backed services, and structured athlete evaluation systems. Worked directly with company leadership to translate business requirements into shipped product features.

Founding Engineer - Contract · SideProject SoftwareDec 2023 – Jul 2024 · 8 mos
Software Engineer · Local Culture ArtAug 2021 – Sep 2023 · 2 yrs 2 mos
Founder & Lead Engineer · Section LLCJan 2018 – Present · 8 yrs 11 mos

Education

B.S. Computer Science Engineering · University of North Dakota2030 – 2026

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