Hi, I'm Petar Tilev Rusev, a self-taught animator specializing in rigging, motion graphics, and visual effects for games and UI. I bring hands-on experience with Blender, Unity, and Unreal, and I thrive on solving tough pipeline challenges to keep production moving smoothly. In my free time I enjoy personal animations, learning new techniques, and staying active with fitness. I value clear communication, collaborative problem solving, and delivering polished results on tight deadlines.

Petar Tilev Rusev

Hi, I'm Petar Tilev Rusev, a self-taught animator specializing in rigging, motion graphics, and visual effects for games and UI. I bring hands-on experience with Blender, Unity, and Unreal, and I thrive on solving tough pipeline challenges to keep production moving smoothly. In my free time I enjoy personal animations, learning new techniques, and staying active with fitness. I value clear communication, collaborative problem solving, and delivering polished results on tight deadlines.

Available to hire

Hi, I’m Petar Tilev Rusev, a self-taught animator specializing in rigging, motion graphics, and visual effects for games and UI. I bring hands-on experience with Blender, Unity, and Unreal, and I thrive on solving tough pipeline challenges to keep production moving smoothly.

In my free time I enjoy personal animations, learning new techniques, and staying active with fitness. I value clear communication, collaborative problem solving, and delivering polished results on tight deadlines.

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Work Experience

3D Rigger and Animator at Honig Studios GmbH
January 1, 2023 - January 1, 2025
Rigging and animating characters and creatures for the game The Lost Glitches; creating visual effects for the UI; coordinating with the team to ensure smooth transitions from Blender to Unity; maintaining visual consistency and high-quality standards across 2D and 3D animation.
Freelance Graphic Designer and Animator at Self-Employed
January 1, 2020 - January 1, 2023
Freelancing to focus on animation, specializing in character animations, visual effects, and motion graphics; managed multiple projects under tight deadlines; maintained strong client relationships through clear communication and adaptability.
Video Editor and Graphic Designer at GameLeap Inc.
January 1, 2015 - January 1, 2019
Core team member contributing to video production, graphic design, and animation; later led a small team to produce video guides for Dota 2 and Overwatch; edited content to meet quality standards, implemented creative improvements, and ensured daily uploads under strict release schedules.

Education

Professional Degree at Ivan Hadzienov Vocational School – Kazanlak, Bulgaria
January 11, 2030 - January 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming