Insect Robot Model and Rig
Tested new wings rig for this model I created
- 3D Animator
- 3D Modeler
- Animator
- +2
I’m Maria del Pilar Mendez Villafánpili, a 3D artist specialized in sculpting, modeling, and rigging for organic characters and stylized creatures.
I’m Maria del Pilar Mendez Villafánpili, a 3D artist specialized in sculpting, modeling, and rigging for organic characters and stylized creatures. With a background that spans ZBrush, Autodesk Maya, and Substance 3D tools, I help turn concepts into production-ready assets—covering topology, retopology, UVs, texturing, and skinning so characters can animate naturally.
Insect Robot Model and Rig
Tested new wings rig for this model I created
Built and rigged 3D models and developed facial expressions (e.g., Warudo) to support expressive VTuber animation and animation-ready controls.
Designed and produced 3D creatures and plush assets for a horror video game project. Modeled in ZBrush, retopologized and smoothed for a stylized art direction, then painted and textured in Substance 3D Painter. Prepared assets for engine playback and integration via gameplay simulation.
Created 3D room environments and rigged models for IMSS-related work, preparing assets for use in a real-time or animation pipeline.
Post a job and invite Maria, or contact them directly. No hidden commission.