I am Marcos Piolla (Marcos Felipe de Araújo Rego), a seasoned lead animator with 30 years of visual storytelling experience, including over 20 years as a senior animator in broadcasting worldwide. I specialize in character animation, rigging, and team leadership, and I have a track record of delivering strong visual results across 2D and 3D pipelines. I’ve collaborated on projects for TV Globo and other major studios, leveraging a wide toolset to bring characters to life.
My experience spans the full production cycle—from concept and modeling to rigging, animation, and final polish. I’ve worked with Flash, After Effects, TVPaint, Lightwave 3D, Softimage, Blender, Maya, and 3DS Max, and I’ve implemented characters and rigs in Unreal Engine and Unity, coordinating multi-disciplinary teams to meet ambitious creative goals.
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