Entered the hypercasual game industry in 2022 and quickly progressed to a lead role within a junior team. Delivered multiple games from prototype to launch, contributing to titles reaching 1M+ downloads (Super Spin, Train Adventure, …). Later transitioned into freelance work, collaborating with clients on mobile and VR projects: • Handled the full programming of a client’s personal mobile game project — Chromagone (iOS/Android). • Worked on a cross-platform VR live-streaming application — LiveZn (iOS, Android, Meta, upcoming PICO), currently in partner integration phase.

Nicolas Granier

Entered the hypercasual game industry in 2022 and quickly progressed to a lead role within a junior team. Delivered multiple games from prototype to launch, contributing to titles reaching 1M+ downloads (Super Spin, Train Adventure, …). Later transitioned into freelance work, collaborating with clients on mobile and VR projects: • Handled the full programming of a client’s personal mobile game project — Chromagone (iOS/Android). • Worked on a cross-platform VR live-streaming application — LiveZn (iOS, Android, Meta, upcoming PICO), currently in partner integration phase.

Available to hire

Entered the hypercasual game industry in 2022 and quickly progressed to a lead role within a junior team. Delivered multiple games from prototype to launch, contributing to titles reaching 1M+ downloads (Super Spin, Train Adventure, …).

Later transitioned into freelance work, collaborating with clients on mobile and VR projects:
• Handled the full programming of a client’s personal mobile game project — Chromagone (iOS/Android).
• Worked on a cross-platform VR live-streaming application — LiveZn (iOS, Android, Meta, upcoming PICO), currently in partner integration phase.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner

Language

French
Fluent
English
Advanced

Work Experience

Lead Game Developer at YSO Corp
March 17, 2022 - January 1, 2024
• Led a team of 3 developers • Shipped three title projects, achieving 10M+ downloads • Built generic tools and reusable packages to support multiple teams • Designed and developed gameplay features and core systems • Performed data-driven analysis of player behavior and conducted A/B tests to optimize engagement and performance.
Unity Developer at Freelance
July 7, 2025 - Present
• Sole developer on mobile and XR projects—end-to-end delivery. • Integrated backend and third-party services (IAP, Ads, SDKs). • Multi-SDK setups; resolved dependency and build conflicts. • Ensured multi-device/multi-store compatibility and store releases. • Ownership of end-to-end development.

Education

High School Diploma (Baccalaureat STI2D) at Creajeux, France
January 11, 2030 - January 1, 2022
High School Diploma (Thomas Edison High School) at Thomas Edison High School, Lorgues, France
September 1, 2015 - July 6, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Expert
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner

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