I'm a passionate 3D artist focused on creating realistic and atmospheric props for games. I excel at modeling, baking, and PBR texturing with a strong sense of material definition and storytelling through surface detail. Inspired by Dredge and Pacific Drive, I’m driven to contribute to immersive worlds as a Junior Prop or Environment Artist—remote or hybrid. I collaborate with fellow artists on indie projects to bring mood and identity to every object, from wear to lighting and composition.

Vladislav

I'm a passionate 3D artist focused on creating realistic and atmospheric props for games. I excel at modeling, baking, and PBR texturing with a strong sense of material definition and storytelling through surface detail. Inspired by Dredge and Pacific Drive, I’m driven to contribute to immersive worlds as a Junior Prop or Environment Artist—remote or hybrid. I collaborate with fellow artists on indie projects to bring mood and identity to every object, from wear to lighting and composition.

Available to hire

I’m a passionate 3D artist focused on creating realistic and atmospheric props for games. I excel at modeling, baking, and PBR texturing with a strong sense of material definition and storytelling through surface detail.

Inspired by Dredge and Pacific Drive, I’m driven to contribute to immersive worlds as a Junior Prop or Environment Artist—remote or hybrid. I collaborate with fellow artists on indie projects to bring mood and identity to every object, from wear to lighting and composition.

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Language

English
Intermediate
Russian
Fluent

Work Experience

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Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet