I am a 3D Artist and Unreal Engine specialist with experience in creating immersive environments, realistic visualizations, and optimized game assets. My work spans from architectural and product visualization to interactive scenes, texturing, and level design. I help clients bring their ideas to life with high-quality renders, efficient workflows, and a focus on detail — whether it’s a real-time demo, a cinematic sequence, or a game prototype. With a background in both creative design and technical implementation, I ensure that each project is delivered with precision, performance, and strong visual impact.

Pranav Saxena

I am a 3D Artist and Unreal Engine specialist with experience in creating immersive environments, realistic visualizations, and optimized game assets. My work spans from architectural and product visualization to interactive scenes, texturing, and level design. I help clients bring their ideas to life with high-quality renders, efficient workflows, and a focus on detail — whether it’s a real-time demo, a cinematic sequence, or a game prototype. With a background in both creative design and technical implementation, I ensure that each project is delivered with precision, performance, and strong visual impact.

Available to hire

I am a 3D Artist and Unreal Engine specialist with experience in creating immersive environments, realistic visualizations, and optimized game assets. My work spans from architectural and product visualization to interactive scenes, texturing, and level design.

I help clients bring their ideas to life with high-quality renders, efficient workflows, and a focus on detail — whether it’s a real-time demo, a cinematic sequence, or a game prototype.

With a background in both creative design and technical implementation, I ensure that each project is delivered with precision, performance, and strong visual impact.

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Language

English
Advanced
Hindi
Fluent

Work Experience

Executive 3D at Flick Studios Pvt Ltd
May 20, 2024 - January 31, 2025
Developing high-quality 3D assets for various projects. Creating and enhancing content with detailed texturing, lighting, cinematics and visual effects. Collaborating with teams to produce advertising and content for events. Creating interactive walkthroughs for various brands.
3D Artist at Signcraft
February 1, 2024 - September 20, 2025
Created 3D models and animations for marketing and branding projects. Created walkthroughs for exhibition stalls. Assisted in rendering and visualization for commercial campaigns.
3D Artist at Freelance
February 15, 2025 - Present
* Working on a AAA Game as 3D Artist. * Creating 3D Models and Textures and executing them in Unreal Engine. * Optimizing Assets and creating game ready Assets. * Creating High-quality and Highly Detailed 3D models of Real-world Buildings. * Working with a team of various artists and managing the tasks with proper workflow.

Education

B.Sc. in Game Design & Development at Asian Academy of Film & Television, Shobhit University
August 1, 2020 - July 17, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Other
    paper The StreamSide Village

    Step into the mesmerizing realm of The StreamSide Village, a meticulously crafted environment built in Unreal Engine 5. This project captures the tranquil charm of lush nature, meandering streams, and rustic cottages. With vibrant foliage, dynamic lighting, and finely detailed assets, the scene evokes a sense of wonder and exploration, bringing the virtual world to life.
    I truly enjoyed working on this project, experimenting with the powerful features of Unreal Engine to achieve cinematic-quality renders.

    Renders-

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