Hi, I’m Pranav Ravi, a lead Unreal Engine multiplayer VR engineer with 7+ years shipping UE4/UE5 titles in C++. I specialize in gameplay engineering, server-authoritative replication, and dedicated-server deployments (AWS GameLift) with live-session debugging across VR, PC co-op, and competitive shooters.
I enjoy diving into existing UE5 codebases, profiling hot paths with Unreal Insights, and stabilizing cross-platform gameplay under real network conditions. I’ve led cross-functional teams, designed scalable host-control systems, and built VR experiences from the ground up, including custom runtime audio layers and robust networked gameplay. I thrive in fast-paced environments and love turning ambitious ideas into polished, reliable features.
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