Hi there! I’m Pedro Praxedes, a game designer focused on structured design documentation, systems architecture, and immersive narrative experiences. I love turning rough ideas into solid prototypes using Unreal Engine 5 and world-building to create cohesive gameplay. I enjoy collaborating with fellow designers, artists, and engineers to bring bold concepts to life. Two quick notes about me: I’m hands-on with prototyping, and I value clear, reusable design documentation that speeds up future projects.\n\nI’m always exploring new techniques and tools to improve how games feel and tell stories, and I bring a friendly, collaborative approach to every team I join.
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