I’m a Senior 3D Environment Artist with 8+ years of experience creating real-time, world-building assets for AR/VR platforms, games, and product visualization. My work focuses on environment storytelling, modular set dressing, and building cohesive outdoor scenes with a strong emphasis on foliage/vegetation systems. I’m especially hands-on with end-to-end production—from photogrammetry-driven workflows and high-quality modeling to texturing and optimization for performance in Unreal Engine. I’ve shipped environments by balancing visual fidelity with real-time constraints, collaborating closely with art directors and engineering teams to deliver stable, production-ready worlds across multiple hardware targets.

PREM KUMAR TAMILARASU

I’m a Senior 3D Environment Artist with 8+ years of experience creating real-time, world-building assets for AR/VR platforms, games, and product visualization. My work focuses on environment storytelling, modular set dressing, and building cohesive outdoor scenes with a strong emphasis on foliage/vegetation systems. I’m especially hands-on with end-to-end production—from photogrammetry-driven workflows and high-quality modeling to texturing and optimization for performance in Unreal Engine. I’ve shipped environments by balancing visual fidelity with real-time constraints, collaborating closely with art directors and engineering teams to deliver stable, production-ready worlds across multiple hardware targets.

Available to hire

I’m a Senior 3D Environment Artist with 8+ years of experience creating real-time, world-building assets for AR/VR platforms, games, and product visualization. My work focuses on environment storytelling, modular set dressing, and building cohesive outdoor scenes with a strong emphasis on foliage/vegetation systems.

I’m especially hands-on with end-to-end production—from photogrammetry-driven workflows and high-quality modeling to texturing and optimization for performance in Unreal Engine. I’ve shipped environments by balancing visual fidelity with real-time constraints, collaborating closely with art directors and engineering teams to deliver stable, production-ready worlds across multiple hardware targets.

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Language

English
Advanced
Tamil
Fluent
Malayalam
Advanced

Work Experience

3D Environment Artist at Mywhoosh (Immersive Fitness / AR-VR Platform)
January 1, 2022 - Present
Built and dressed large-scale outdoor real-time environments including terrain, foliage, props, and set dressing for immersive AR/VR worlds. Authored vegetation and natural environment assets using SpeedTree while balancing density against real-time performance budgets. Optimized environment assets (poly count, texture streaming, draw calls) for multiple hardware targets. Partnered with art direction and engineering leads to address pipeline, LOD strategy, and performance bottlenecks, delivering production-ready environments on schedule.
3D Junior Artist at Amazon
January 1, 2018 - January 1, 2022
Modeled and textured realistic 3D product assets for large-scale e-commerce visualization. Introduced photogrammetry-based capture into the production pipeline alongside traditional modeling to improve accuracy and visual fidelity. Maintained consistent quality and technical standards across a high-volume asset production workflow.
3D Modeller — Weapons & Prop Artist at Epic Glitch Studio
January 1, 2017 - January 1, 2018
Modeled and textured weapons and hard-surface props for a game title in development, optimized for real-time performance while preserving visual fidelity. Took assets from concept through final in-engine implementation as part of a small team.

Education

Bachelor of Science, Multimedia (Design) at Image Creative Education, Annamalai University
January 1, 2013 - January 1, 2016
Bachelor of Science (Multimedia - Design) at Image Creative Education, Annamalai University
January 1, 2013 - January 1, 2016
Bachelor of Science, Multimedia (Design) at Image Creative Education, Annamalai University
January 1, 2013 - December 31, 2016
Bachelor of Science (Multimedia - Design) at Image Creative Education, Annamalai University
January 1, 2013 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Computers & Electronics, Software & Internet, Professional Services