I am Preston Alvarez, a passionate 3D Tech and Rigger Artist with comprehensive training and hands-on experience in character rigging, technical direction, and 3D animation. Currently completing my Bachelor of Fine Arts with a major in 3D Animation and a minor in Character Technical Direction from Savannah College of Art and Design, I thrive on collaborating with teams to bring CG characters and environments to life, optimizing workflows with software like Houdini, Maya, and Redshift. I enjoy teaching and mentoring fellow students in various technical animation disciplines, developing both their technical skills and soft skills like problem-solving and research. I have contributed to projects ranging from mock advertisements to 3-minute CG short films where I led rigging efforts and assisted in FX simulations and lighting design. I actively participate in the SCAD Rigging Union, managing club activities and hosting workshops. With a solid foundation in Python scripting, look development, and cloud simulation, I continuously seek to expand my creative and technical expertise in the animation and visual effects industry.

Preston Alvarez

I am Preston Alvarez, a passionate 3D Tech and Rigger Artist with comprehensive training and hands-on experience in character rigging, technical direction, and 3D animation. Currently completing my Bachelor of Fine Arts with a major in 3D Animation and a minor in Character Technical Direction from Savannah College of Art and Design, I thrive on collaborating with teams to bring CG characters and environments to life, optimizing workflows with software like Houdini, Maya, and Redshift. I enjoy teaching and mentoring fellow students in various technical animation disciplines, developing both their technical skills and soft skills like problem-solving and research. I have contributed to projects ranging from mock advertisements to 3-minute CG short films where I led rigging efforts and assisted in FX simulations and lighting design. I actively participate in the SCAD Rigging Union, managing club activities and hosting workshops. With a solid foundation in Python scripting, look development, and cloud simulation, I continuously seek to expand my creative and technical expertise in the animation and visual effects industry.

Available to hire

I am Preston Alvarez, a passionate 3D Tech and Rigger Artist with comprehensive training and hands-on experience in character rigging, technical direction, and 3D animation. Currently completing my Bachelor of Fine Arts with a major in 3D Animation and a minor in Character Technical Direction from Savannah College of Art and Design, I thrive on collaborating with teams to bring CG characters and environments to life, optimizing workflows with software like Houdini, Maya, and Redshift. I enjoy teaching and mentoring fellow students in various technical animation disciplines, developing both their technical skills and soft skills like problem-solving and research.

I have contributed to projects ranging from mock advertisements to 3-minute CG short films where I led rigging efforts and assisted in FX simulations and lighting design. I actively participate in the SCAD Rigging Union, managing club activities and hosting workshops. With a solid foundation in Python scripting, look development, and cloud simulation, I continuously seek to expand my creative and technical expertise in the animation and visual effects industry.

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Work Experience

Club Officer at Savannah College of Art and Design
May 31, 2024 - August 29, 2025
Tutored students in visual effects skills including FX, lighting, Python, look development, and modeling. Assisted students with troubleshooting Unreal, Maya, and rigging issues. Helped develop soft skills such as problem solving and research. Responsible for creating and teaching technical animation lectures and workshops to students.
Tech Artist at SCAD x Harbor Picture Company
March 1, 2023 - August 29, 2025
Developed a mock advertisement as part of a collaborative team mentored by Harbor Picture Company artists. Modeled hard surface product assets and environments in Maya.
Lead Technical Director / Tech Artist / Rigging Artist at Overcast (student project)
July 1, 2024 - August 29, 2025
Collaborated with artists to create a 3-minute CG short film. Created all rigs for hero and side characters. Assisted with cloud simulation and ideation. Designed and simulated a custom lighting setup to be art-directed by the team, using Houdini and Redshift. Optimized and troubleshot CG workflows involving Houdini, Maya, and Redshift. Received a Student Emmy nomination for this project.
Rigging Artist at Ring of Lies
May 1, 2025 - August 29, 2025
Developed rigs for quadruped characters collaborating with a team of game artists.
Secretary at SCAD Rigging Union
May 31, 2024 - August 29, 2025
Managed club budget, hosted events and workshops to create a community for learning technical animation, character and creature rigging. Mentored undergraduates and supported their projects. Delivered workshops on Houdini and Python for visual effects.

Education

Bachelor of Fine Arts at Savannah College of Art and Design
January 1, 2021 - June 1, 2024
Associates in Arts at South Western Community College
September 1, 2018 - June 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Media & Entertainment, Gaming, Professional Services, Software & Internet