Hi, I’m Priya Girin, a game developer with a strong passion for blending technical excellence with engaging design. Over the past 3.7 years, I’ve built immersive AR/VR experiences and real-time simulations using Unity and Unreal Engine, delivering end-to-end projects from concept to deployment. My work spans defense-grade simulations, training systems, and VR/AR modules that run on multiple platforms and hardware. I thrive in fast-paced, collaborative environments and love exploring new ideas with global studios. I enjoy designing scalable architectures, multiplayer networking, and hands-on prototyping to bring ideas to life. I’m always eager to learn, mentor teammates, and push the boundaries of what’s possible in the Digital Era.

Priya Girin

Hi, I’m Priya Girin, a game developer with a strong passion for blending technical excellence with engaging design. Over the past 3.7 years, I’ve built immersive AR/VR experiences and real-time simulations using Unity and Unreal Engine, delivering end-to-end projects from concept to deployment. My work spans defense-grade simulations, training systems, and VR/AR modules that run on multiple platforms and hardware. I thrive in fast-paced, collaborative environments and love exploring new ideas with global studios. I enjoy designing scalable architectures, multiplayer networking, and hands-on prototyping to bring ideas to life. I’m always eager to learn, mentor teammates, and push the boundaries of what’s possible in the Digital Era.

Available to hire

Hi, I’m Priya Girin, a game developer with a strong passion for blending technical excellence with engaging design. Over the past 3.7 years, I’ve built immersive AR/VR experiences and real-time simulations using Unity and Unreal Engine, delivering end-to-end projects from concept to deployment. My work spans defense-grade simulations, training systems, and VR/AR modules that run on multiple platforms and hardware.

I thrive in fast-paced, collaborative environments and love exploring new ideas with global studios. I enjoy designing scalable architectures, multiplayer networking, and hands-on prototyping to bring ideas to life. I’m always eager to learn, mentor teammates, and push the boundaries of what’s possible in the Digital Era.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Hindi
Advanced

Work Experience

Game Developer at Independent / Personal Projects
January 1, 2025 - September 20, 2025
Developed mining vehicle simulation in Unity with a focus on performance optimization and real-time interactions. Built a custom Unity plug-in to handle in-game notifications and modular communication workflows. Implemented multi-layer networking in Unreal Engine for VR/AR experiences. Created VR environments with Oculus controls and integrated full-body rig interactions for immersive experiences. Published personal AR/VR experiments on the Play Store and contributed to publishing personal projects on global distribution platforms.
Game Developer at Launchtrax
January 1, 2023 - January 1, 2025
Designed, documented, and implemented a robust multiplayer networking architecture using Unreal Engine for VR/AR/mobile/PC platforms. Built dedicated servers and cross-platform synchronization to enable immersive multiplayer gameplay. Implemented latency-compensation techniques, authoritative server logic, and secure networking with replication. Built modular, scalable tools for cross-device interactions, integrated with VR controls, and led end-to-end development across frontend, assets, and pipelines. Collaborated with Git-based workflows and Unreal Engine tooling to deliver a production-ready system.
Android Developer and Production Head at It's Digital Era
December 31, 2021 - September 20, 2025
Overseeing the full development life cycle of mobile applications and leading a team to meet production goals. Implemented app design, integrated ads for revenue generation, and managed a scalable team to deliver performant apps. Coordinated with cross-functional teams to ensure timely delivery and quality.

Education

Bachelor of Science in Information Technology at Bunts Sangha Bengaluru
January 11, 2030 - September 20, 2025
Higher Secondary School Certificate (HSC) at Maharashtra State Board
January 11, 2030 - September 20, 2025

Qualifications

Bachelor of Science in Information Technology
January 11, 2030 - November 8, 2025
Bachelor of Science in Information Technology
January 11, 2030 - January 23, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services