Well executed scores and soundtracks are what I live for. When a story is at its strongest, all the elements in-play are harmonizing together. Music plays a big role in many cases, but it also can sometimes serve as merely a function. It all depends on the context. Should it be more relaxed, or should it be more up front and defining? The nuance of music’s role comes from the needs of the medium, the story and the function. That’s what I want to deliver. My experience comes from two sources. I wrote and produced 2 tracks for a game while working for the company Looty Games. During that time I also was in charge of sound design and tone. The rest of my experience comes from writing for tabletop games. Whether I am a player in someone else’s campaign or I am running the campaign myself, immersion is very important to me and the music I write is intended to enhance that feeling. I hope to work with you and I appreciate your time spent reviewing my work and this page. --- **Employment and project experience** **Design Generalist** Looty Games LLC _April 2021 - September 2022_

Kyle Parish

Well executed scores and soundtracks are what I live for. When a story is at its strongest, all the elements in-play are harmonizing together. Music plays a big role in many cases, but it also can sometimes serve as merely a function. It all depends on the context. Should it be more relaxed, or should it be more up front and defining? The nuance of music’s role comes from the needs of the medium, the story and the function. That’s what I want to deliver. My experience comes from two sources. I wrote and produced 2 tracks for a game while working for the company Looty Games. During that time I also was in charge of sound design and tone. The rest of my experience comes from writing for tabletop games. Whether I am a player in someone else’s campaign or I am running the campaign myself, immersion is very important to me and the music I write is intended to enhance that feeling. I hope to work with you and I appreciate your time spent reviewing my work and this page. --- **Employment and project experience** **Design Generalist** Looty Games LLC _April 2021 - September 2022_

Available to hire
credit-card $210 per day ($26.25 per hour)

Well executed scores and soundtracks are what I live for. When a story is at its strongest, all the elements in-play are harmonizing together. Music plays a big role in many cases, but it also can sometimes serve as merely a function. It all depends on the context. Should it be more relaxed, or should it be more up front and defining? The nuance of music’s role comes from the needs of the medium, the story and the function. That’s what I want to deliver.

My experience comes from two sources. I wrote and produced 2 tracks for a game while working for the company Looty Games. During that time I also was in charge of sound design and tone. The rest of my experience comes from writing for tabletop games. Whether I am a player in someone else’s campaign or I am running the campaign myself, immersion is very important to me and the music I write is intended to enhance that feeling.

I hope to work with you and I appreciate your time spent reviewing my work and this page.


Employment and project experience

Design Generalist Looty Games LLC
April 2021 - September 2022

See more

Skills

FL Studio
So
Soundtrack

Experience Level

FL Studio
Expert
Soundtrack
Intermediate

Language

English
Fluent

Industry Experience

Other, Gaming
    uniE603 More Machine Than Man
    #music #instrumental #master #soundtrack This piece was written for my sister's Star Wars tabletop campaign. It is meant to accompany the main villain of the campaign and to illustrate his unrelenting, brooding nature.
    uniE603 No Light
    #music #instrumental #master #soundtrack A piece written for a tabletop campaign. This one was going to be the theme for the leading villain.
    uniE603 New Denderin Theme
    #music #instrumental #master #soundtrack A piece written for a tabletop campaign. It accompanied a town of intrigue and seafaring views.
    uniE603 Imagine the Wonder
    #music #instrumental #master #soundtrack This piece was written for my sister's Star Wars tabletop campaign. It accompanied an introduction of a beautiful sight of a planet. This planet was special and she wanted a full song to illustrate how grand the occasion was.
    uniE603 Glimmers and Crystals
    #music #instrumental #master #soundtrack A track written for my sister's star wars tabletop campaign. It accompanied a scene of a glimmering cave with all manner of pretty crystals and wonders.
    uniE603 Coursing Through My Veins
    #music #instrumental #master #soundtrack A piece written for a tabletop campaign. It is meant to accompany a building moment of drama followed by advantageous battle.
    uniE603 Ancient Spirits
    #music #instrumental #master #soundtrack A piece written for a tabletop campaign. Meant to accompany a scene of a powerful introduction of a spirit.
    uniE603 MechaTones BattleTheme
    #music #instrumental #master #soundtrack This piece was written as inspiration for a tabletop campaign I wanted to run. It was meant to feel like a battle theme for a mech game.
    uniE603 RUIN Title Screen Theme Demo
    #music #soundtrack #master This is a piece I produced and wrote for a game project working with the company "Looty Games." It was originally designed to be the title screen of our game.
    uniE603 RUIN Theme Demo
    #music #soundtrack #master This is a piece I produced and wrote for a game project working with the company "Looty Games." It was originally designed for a trailer.
    uniE603 Dawn of Petals
    A piece for a personal project of mine featuring elf samurai.
    uniE603 Way of the Bishūken
    #music #instrumental #soundtrack #master A soundtrack piece I wrote and produced for a personal project of mine about elf samurai.

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