Hi, I’m Quentin Stein Hilber, an FX artist with a passion for realistic fire, smoke, and destruction, using Houdini, Embergen, and Maya to build believable digital worlds. I’ve contributed to Ad/Film projects and completed internships that pushed my rendering and VFX workflow skills, including image-to-video pipelines and real-time tools. I’m excited to collaborate with creative teams and keep growing as a 3D artist and VFX specialist. Outside work, I value discipline, reliability, and teamwork, which I developed through military service, shift work, and delivering logistics roles. I’m always learning new tools and techniques to expand my toolkit and bring compelling visuals to life.

Quentin Steinhilber

Hi, I’m Quentin Stein Hilber, an FX artist with a passion for realistic fire, smoke, and destruction, using Houdini, Embergen, and Maya to build believable digital worlds. I’ve contributed to Ad/Film projects and completed internships that pushed my rendering and VFX workflow skills, including image-to-video pipelines and real-time tools. I’m excited to collaborate with creative teams and keep growing as a 3D artist and VFX specialist. Outside work, I value discipline, reliability, and teamwork, which I developed through military service, shift work, and delivering logistics roles. I’m always learning new tools and techniques to expand my toolkit and bring compelling visuals to life.

Available to hire

Hi, I’m Quentin Stein Hilber, an FX artist with a passion for realistic fire, smoke, and destruction, using Houdini, Embergen, and Maya to build believable digital worlds. I’ve contributed to Ad/Film projects and completed internships that pushed my rendering and VFX workflow skills, including image-to-video pipelines and real-time tools. I’m excited to collaborate with creative teams and keep growing as a 3D artist and VFX specialist.

Outside work, I value discipline, reliability, and teamwork, which I developed through military service, shift work, and delivering logistics roles. I’m always learning new tools and techniques to expand my toolkit and bring compelling visuals to life.

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Language

French
Fluent
English
Advanced
Italian
Beginner

Work Experience

FX Artist at AXIO, Grenoble
July 20, 2025 - September 20, 2025
Two-month internship focused on simulating smoke and fire with EmberGen, creating realistic RD destruction in Houdini, and exploring image-to-video workflows with Comfy for e-commerce visuals. Contributed to building realistic VFX sequences and established a workflow for cinematic previews.
Delivery Driver at IMAD
July 20, 2023 - August 20, 2023
Home meal delivery for IMAD in Geneva, ensuring punctuality and hygienic standards.
Night Shift Worker at Rolex
July 20, 2022 - August 20, 2022
Night shift work in Geneva; gained practical business skills such as responsibility, autonomy, and patience.
Reservist at French Army, Annecy
October 1, 2020 - November 20, 2022
Reservist in the 27th BCA for two years; developed teamwork, discipline, and respect for hierarchy.
FX Artist at Axio
July 1, 2025 - September 1, 2025
Two months internship allowed me to simulate smoke and fire with Embergen, create realistic RBD destruction in Houdini, and explore image-to-video workflows with Comfy for e-commerce visuals. Photo realistic 3D special effects.
FX Artist (Intern) at Axio
July 1, 2024 - August 1, 2024
Photo-realistic 3D special effects; created realistic simulations of fire, grass, and volcanic smoke; contributed to two creative projects (Ad/Film).
Military Reservist at ARMY, French State
October 1, 2020 - November 1, 2022
Served in the 27th BCA for two years; developed teamwork, discipline, and respect for hierarchy.

Education

Master Digital Art in Animation & Visual Effects at Brassart Grenoble
September 1, 2020 - June 1, 2025

Qualifications

Driving License (B)
January 11, 2030 - January 23, 2026

Industry Experience

Media & Entertainment, Software & Internet, Gaming, Professional Services