Available to hire
Hi, I’m Dawid Waszak, a game developer and programmer with a strong foundation in Unreal Engine, C++, and AI-driven gameplay. I enjoy designing engaging systems, debugging complex logic, and collaborating with artists and designers to bring polished experiences to life.
I’m always eager to learn new tools and techniques, ship high-quality code, and contribute to teams that push the boundaries of interactive entertainment.
Experience Level
Language
Polish
Fluent
English
Advanced
Work Experience
Senior Programmer
November 27, 2024 - PresentSenior programmer with focus on Unreal Engine-based game development. Responsibilities included designing and implementing gameplay systems, debugging, integrating animation pipelines, and developing AI behaviors. Worked with Niagara VFX, performance optimization, and QA/test cycles. Documented technical approaches and collaborated with contractors and suppliers to deliver features.
Education
at National Security University of Wroclaw
January 1, 2019 - January 1, 2022 at Zespół Szkół Centrum Kształcenia Ustawicznego, Konin
January 1, 2016 - January 1, 2019Qualifications
Unreal Engine Game Developer Course (Lectures by CD Projekt RED)
January 11, 2030 - May 25, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
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