I am a third-year Game Design student at Image Campus University, focused on game mechanics, systems design, level design, interactive storytelling, and clear game documentation. I enjoy learning through hands-on projects and tackling creative and technical challenges across different game engines and formats. I have practical experience contributing to an indie PC game as a Game Designer Intern and testing commercial titles as a QA Tester. Through my personal projects, I have developed gameplay systems, enemy implementations, camera and shooting mechanics, interactive narratives, atmospheric horror experiences, and platforming prototypes using Unity, Unreal Engine, Twine, and Construct 3.…

Roberto Navarro

I am a third-year Game Design student at Image Campus University, focused on game mechanics, systems design, level design, interactive storytelling, and clear game documentation. I enjoy learning through hands-on projects and tackling creative and technical challenges across different game engines and formats. I have practical experience contributing to an indie PC game as a Game Designer Intern and testing commercial titles as a QA Tester. Through my personal projects, I have developed gameplay systems, enemy implementations, camera and shooting mechanics, interactive narratives, atmospheric horror experiences, and platforming prototypes using Unity, Unreal Engine, Twine, and Construct 3.…

Available to hire

I am a third-year Game Design student at Image Campus University, focused on game mechanics, systems design, level design, interactive storytelling, and clear game documentation. I enjoy learning through hands-on projects and tackling creative and technical challenges across different game engines and formats.

I have practical experience contributing to an indie PC game as a Game Designer Intern and testing commercial titles as a QA Tester. Through my personal projects, I have developed gameplay systems, enemy implementations, camera and shooting mechanics, interactive narratives, atmospheric horror experiences, and platforming prototypes using Unity, Unreal Engine, Twine, and Construct 3.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

QA Tester at Keywords Studios
January 1, 2026 - Present
Playtested titles remotely as part of a distributed team of testers coordinated through Discord. Identified and reported bugs and gameplay issues according to project guidelines.
Game Designer Intern at Rural Games
January 1, 2026 - Present
Contributing to gameplay mechanics and level design for Platform 13, an indie PC game project. Collaborating remotely with a distributed art, design, and development team.

Education

Technical Degree in Game Design at Image Campus University
January 1, 2024 - September 10, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Gaming, Education