Hi, I’m Roberto Navarro, a second-year Game Design student at Image Campus University. I focus on game mechanics, level design, interactive storytelling, and game documentation. I have advanced knowledge of Unity and basic knowledge of Blueprints in Unreal Engine, and I’m comfortable with 3D design workflows and rapid prototyping.
I’m passionate about hands-on learning and collaboration. I’m currently working on a shooter top-down horror game in Unreal Engine 5, focusing on camera, movement, shooting, enemy implementation, and level design. I enjoy exploring diverse experiences and bringing ideas to life through practical problem-solving, teamwork, and creativity.
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