Available to hire
I find overlooked perspectives and craft sharp, human-centric strategy around them.
5 years of experience in Brand Strategy and Brand Management @ Electronic Arts Inc, across 4 global IP’s and 2 new market entrants.
-Strong Brand Strategy skills (Competitive analyses, brand positioning, messaging architecture)
-Strong project management skills
-Strong Presentation skills
-Ability to succinctly distill and present actionable insights
-Efficient Presenter
Skills
Experience Level
Expert
Language
English
Fluent
Hindi
Intermediate
Work Experience
Brand Manager – Apex Legends at Electronic Arts
May 1, 2025 - December 1, 2025Crafted messaging architectures rooted in player benefit, fantasy, and feature positioning; briefed and collaborated with integrated marketing partners on an omnichannel GTM strategy including relaunching Creator Hub, Creator interview series, seasonal trailers, and a global player sweepstakes within a three-month period; championed brand and theme consistency, directing naming and assets across in-game events, character skins, and merchandise collections; established lead partnership with Product Development, Product Management, and back-end Design teams to optimize information-sharing processes, accuracy, and timelines.
Associate Brand Manager – Apex Legends at Electronic Arts
May 1, 2023 - May 1, 2025Led end-to-end seasonal brand strategy, unifying diverse feature launches into a cohesive, insight-driven creative wrapper; spearheaded Gen Z marketing strategy with an actionable insights report influencing the first-ever live-action ad; created the 'Culturegraph' competitive analysis; owned recurring in-game activations with Sony and Xbox by planning content calendars and collaborating cross-functionally to launch 14 activations annually.
Brand Strategist – EA Games Portfolio at Electronic Arts
January 1, 2021 - May 1, 2023Developed a bespoke benchmarking framework for Racing IP, redefining competitive analysis around player motivations, visual identity, and user-generated content to shape brand strategy; supported campaign planning for Dead Space, Dragon Age, and Immortals of Aveum with clear brand narratives and GTM strategies; created briefs for creative partners and led workshops to secure quick alignment on bold strategic pitches.
Strategy Management Associate – EA Sports at Electronic Arts
January 1, 2020 - December 1, 2020Analyzed the competitive landscape to benchmark EA SPORTS franchises; co-created a framework to quantify Total Addressable Market and Total Addressable Revenue across different sports, identifying potential profits upwards of USD 150 million.
Education
BCom. (Hons) at Sauder School of Business, University of British Columbia
September 1, 2015 - May 1, 2020Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Consumer Goods
Skills
Experience Level
Expert
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