Creative and detail-oriented 3D Animator and technical artist focused on producing game-ready animations and polished character work. Experienced in motion capture cleanup, animation retargeting, rigging, and real-time integration to support efficient production pipelines. Passionate about animation principles and high-quality results, with strong problem-solving and collaboration skills. Comfortable working across Autodesk Maya, Blender, Houdini, and Unreal Engine 5 to deliver character rigs, assets, and cinematic sequences.

Raevyn LaFrance

Creative and detail-oriented 3D Animator and technical artist focused on producing game-ready animations and polished character work. Experienced in motion capture cleanup, animation retargeting, rigging, and real-time integration to support efficient production pipelines. Passionate about animation principles and high-quality results, with strong problem-solving and collaboration skills. Comfortable working across Autodesk Maya, Blender, Houdini, and Unreal Engine 5 to deliver character rigs, assets, and cinematic sequences.

Available to hire

Creative and detail-oriented 3D Animator and technical artist focused on producing game-ready animations and polished character work. Experienced in motion capture cleanup, animation retargeting, rigging, and real-time integration to support efficient production pipelines.

Passionate about animation principles and high-quality results, with strong problem-solving and collaboration skills. Comfortable working across Autodesk Maya, Blender, Houdini, and Unreal Engine 5 to deliver character rigs, assets, and cinematic sequences.

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Work Experience

Add your work experience history here.

Education

at University
January 11, 2030 - July 30, 2026
at University
January 11, 2030 - July 30, 2026

Qualifications

Industry Experience

Media & Entertainment, Gaming, Software & Internet