Hi, I’m Mouhebra Ali, a 3D artist focused on creating immersive environments and compelling character work for games and films. I love turning concepts into believable digital worlds and thrive in collaborative, cross-cultural teams to deliver polished visuals. I’m a curious, proactive learner who enjoys tackling challenging projects and refining workflows from idea to final render. I’ve built robust pipelines using Unreal Engine 5, 3ds Max, Cinema 4D, and Substance Painter, always aiming for performance-friendly assets and rich storytelling through design. I’m excited to continue pushing the boundaries in gaming and entertainment while mentoring and sharing knowledge with peers.

Mouheb rahali

Hi, I’m Mouhebra Ali, a 3D artist focused on creating immersive environments and compelling character work for games and films. I love turning concepts into believable digital worlds and thrive in collaborative, cross-cultural teams to deliver polished visuals. I’m a curious, proactive learner who enjoys tackling challenging projects and refining workflows from idea to final render. I’ve built robust pipelines using Unreal Engine 5, 3ds Max, Cinema 4D, and Substance Painter, always aiming for performance-friendly assets and rich storytelling through design. I’m excited to continue pushing the boundaries in gaming and entertainment while mentoring and sharing knowledge with peers.

Available to hire

Hi, I’m Mouhebra Ali, a 3D artist focused on creating immersive environments and compelling character work for games and films. I love turning concepts into believable digital worlds and thrive in collaborative, cross-cultural teams to deliver polished visuals. I’m a curious, proactive learner who enjoys tackling challenging projects and refining workflows from idea to final render.

I’ve built robust pipelines using Unreal Engine 5, 3ds Max, Cinema 4D, and Substance Painter, always aiming for performance-friendly assets and rich storytelling through design. I’m excited to continue pushing the boundaries in gaming and entertainment while mentoring and sharing knowledge with peers.

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Language

English
Fluent
French
Advanced
Arabic
Fluent

Work Experience

3D Artist at Co.Society
December 1, 2023 - December 1, 2023
Highly motivated 3D Artist with experience crafting immersive 3D worlds, specializing in environment and character design across the production pipeline. Collaborated with cross-functional and multicultural teams, mastered asset creation pipelines, and prioritized real-time rendering performance through polygon optimization and texture baking.
3D Artist / Character Designer at POLYGONE
May 1, 2022 - May 1, 2022
Created a variety of advertising characters, modeled and textured over 50 aircraft for an airport tower simulator, and crafted spaceships for movie productions. Demonstrated versatility across asset creation, texturing, rigging, and animation, while adapting designs for both print and digital media.
Architectural Visualization / Designer at AJLENI G.C/FANCY HOUSE
October 1, 2023 - October 30, 2025
Collaborated with architectural firms to translate design concepts into tangible visuals using 3ds Max and Unreal Engine. Added lighting and interactive elements for immersive client walkthroughs and enhanced presentations with game-like features beyond static renders.
Instructor (Volunteer) at 7th Dimension social association
February 1, 2025 - October 30, 2025
Volunteered as a 2D/3D design instructor; taught modeling, UV unwrapping, rigging, animation, and lighting. Guided learners through full pipelines for game development and 3D animation production.

Education

Bachelor Degree in 2D/3D Design & Animation at Supreme School of Architecture AudioVisual & Design, ESAD Tunisia
January 1, 2018 - January 1, 2021
Associate Degree in Architectural Studies at Supreme School of Architecture AudioVisual & Design, ESAD Tunisia
January 1, 2016 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet