I’m a passionate 3D Artist and Game Artist with experience in creating high-quality 3D assets, environments, textures, and visual content for games and digital experiences. My expertise includes Blender, Maya, Unity, and Substance Painter, with a strong focus on modeling, texturing, materials, optimization, lighting, and real-time 3D workflows. I enjoy transforming ideas and concepts into visually appealing, game-ready 3D experiences. Alongside 3D art, I have experience working with game development, advertising content, project coordination, and team leadership, allowing me to understand both the creative and production sides of a project. I’m always exploring new tools, techniques, and technologies—including AI-assisted workflows and emerging 3D pipelines—to improve quality, efficiency, and creativity. My goal is to create stylish, optimized, and engaging 3D experiences,that combine strong artistic quality with practical game-production requirements.

RaheelBinShams

I’m a passionate 3D Artist and Game Artist with experience in creating high-quality 3D assets, environments, textures, and visual content for games and digital experiences. My expertise includes Blender, Maya, Unity, and Substance Painter, with a strong focus on modeling, texturing, materials, optimization, lighting, and real-time 3D workflows. I enjoy transforming ideas and concepts into visually appealing, game-ready 3D experiences. Alongside 3D art, I have experience working with game development, advertising content, project coordination, and team leadership, allowing me to understand both the creative and production sides of a project. I’m always exploring new tools, techniques, and technologies—including AI-assisted workflows and emerging 3D pipelines—to improve quality, efficiency, and creativity. My goal is to create stylish, optimized, and engaging 3D experiences,that combine strong artistic quality with practical game-production requirements.

Available to hire

I’m a passionate 3D Artist and Game Artist with experience in creating high-quality 3D assets, environments, textures, and visual content for games and digital experiences.

My expertise includes Blender, Maya, Unity, and Substance Painter, with a strong focus on modeling, texturing, materials, optimization, lighting, and real-time 3D workflows. I enjoy transforming ideas and concepts into visually appealing, game-ready 3D experiences.

Alongside 3D art, I have experience working with game development, advertising content, project coordination, and team leadership, allowing me to understand both the creative and production sides of a project.

I’m always exploring new tools, techniques, and technologies—including AI-assisted workflows and emerging 3D pipelines—to improve quality, efficiency, and creativity.

My goal is to create stylish, optimized, and engaging 3D experiences,that combine strong artistic quality with practical game-production requirements.

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Language

English
Fluent
Arabic
Intermediate

Work Experience

Senior 3D Environment Artist at Lupo Games
March 5, 2025 - July 31, 2026
Senior 3D Environment Artist at One Story
January 3, 2023 - February 28, 2025

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment