I am Rainer Zoettl, a developer-artist who merges tech with art. With 12+ years in C# and Unity game development and a strong CG allrounder/tech artist background, I specialize in 3D asset creation, shader work, and interactive experiences. I have over a decade in the VFX industry and more than five years in VR/AR, contributing to projects across games and film. My work spans leading pipelines, crafting engaging visuals, and delivering robust, reusable tools for teams.
Currently, I helm and contribute across multiple ventures as a founder/lead, including Flat Head Studio and pixelblue, while driving technology initiatives at Awfully Nice Studios. I enjoy collaborating with cross-disciplinary teams to blend artistry with engineering, building immersive experiences and scalable pipelines. If you’d like to see samples of my work, visit Website not available. Sign in: https://www.twine.net/signup
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