Available to hire
Hi there! I’m Ramana King. I’m 3D modeler from California that’s into all aspects of 3D art, from building things for 3D printing that require small levels of detail to making entire grand scenes in 3DS Max/Maya. Pre-rendered or real time 3D artwork.
Skills
Work Experience
Operations Manager / Tech Manager at SixPax Gym LLC
September 30, 2025 - September 30, 2025In charge of running and operating the business’ day-to-day needs both in person and remotely. Responsible for accounts management, audits, and client billing. Developed customer automation systems to maximize retention and engagement. Created automations in multiple CRMs and other software. Managed client billing cycles, collections, and bookkeeping. Located and contacted appropriate vendors for tech needs. Assisted customers with tech support and troubleshooting of in-house app. Structured and led weekly team meetings.
Personal trainer / Group fitness instructor at Equinox
January 31, 2025 - January 31, 2025Motivated and educated clients on nutrition, exercise science, and built exercise regimens to reach their goals. Instructed and organized kickboxing and weightlifting classes of 8-20 people. Responsible for self-advertisement and tracking of personal business metrics.
IHSS Care Provider at State Of California
September 30, 2023 - September 30, 2023Provided daily care services to clients such as help with appointments, computers, cooking, and cleaning. Assisted clients with electronic medical records.
Software QA Tester at Indie Desk
January 31, 2016 - January 31, 2016Prepared software from various developers to run smoothly on Oculus 2 platform for an indie showcase. Collaborated with multiple indie development studios to relay issues found during testing. Organized and formatted drives for showcase; ensured all submitted software ran on Oculus2 platform.
3D Generalist / UI Designer at Control VR
September 30, 2015 - September 30, 2015Designed and modeled 3D environments to match lead artist’s vision. Design, model, 3D print, cure, and polish 3D parts and electrical housing for VR suit. Collaborated with other artists from various studios (Blizzard, EA, etc.). Design and animate an appealing user interface using Photoshop and Unity. Produce textures, shaders, lighting effects and post production effects to enhance 3D visuals.
Education
Bachelor of Computer Science at The Art Institute Of California Los Angeles - Santa Monica
June 1, 2010 - June 1, 2014Qualifications
Industry Experience
Software & Internet, Healthcare, Gaming, Professional Services, Media & Entertainment
Skills
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