I am a passionate sound designer and music composer with experience in animation films and immersive theatre. I specialize in composing original scores and designing sound that elevates storytelling, having contributed to award-nominated productions and film festivals. My expertise includes recording and mixing in classical and jazz fusion genres, creating ambisonic and Dolby Atmos audio experiences, and experimenting with innovative sound design techniques. I hold a Bachelor of Arts with Honours in Music and am currently pursuing a Master of Arts in Audio Production. Alongside my academic background, I have worked professionally in sound editing, dialogue editing, and audio post-production for various media formats including film, podcasts, and audiobooks. I am also actively involved in game audio design and development, leveraging Unreal Engine and Wwise tools, while maintaining my personal passion as a trombonist and classical music enthusiast.

Rameethha Venkatesh

I am a passionate sound designer and music composer with experience in animation films and immersive theatre. I specialize in composing original scores and designing sound that elevates storytelling, having contributed to award-nominated productions and film festivals. My expertise includes recording and mixing in classical and jazz fusion genres, creating ambisonic and Dolby Atmos audio experiences, and experimenting with innovative sound design techniques. I hold a Bachelor of Arts with Honours in Music and am currently pursuing a Master of Arts in Audio Production. Alongside my academic background, I have worked professionally in sound editing, dialogue editing, and audio post-production for various media formats including film, podcasts, and audiobooks. I am also actively involved in game audio design and development, leveraging Unreal Engine and Wwise tools, while maintaining my personal passion as a trombonist and classical music enthusiast.

Available to hire

I am a passionate sound designer and music composer with experience in animation films and immersive theatre. I specialize in composing original scores and designing sound that elevates storytelling, having contributed to award-nominated productions and film festivals. My expertise includes recording and mixing in classical and jazz fusion genres, creating ambisonic and Dolby Atmos audio experiences, and experimenting with innovative sound design techniques.

I hold a Bachelor of Arts with Honours in Music and am currently pursuing a Master of Arts in Audio Production. Alongside my academic background, I have worked professionally in sound editing, dialogue editing, and audio post-production for various media formats including film, podcasts, and audiobooks. I am also actively involved in game audio design and development, leveraging Unreal Engine and Wwise tools, while maintaining my personal passion as a trombonist and classical music enthusiast.

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Work Experience

Sound Designer and Music Composer for Animation Films and Immersive Theatre
September 1, 2023 - Present
Composed original scores and sound design for animation films; one animation film was selected for the BFI Future Film Festival 2025. Served as assistant sound designer and audio technician for 'Far Away', an immersive theatre play nominated for the Fringe Theatre Awards.
Recording and Mix Engineer - Classical and Jazz Fusion
September 1, 2024 - Present
Recorded and mixed a production of 'The Magic Flute' for Opera Greenwich, and engineered a session for the upcoming jazz fusion band Chunky Funky (November 2024). Produced classical electro-orchestral experimental EPs and ambisonic/Dolby Atmos versions of experimental electroacoustic music pieces. Mixed songs and dubbed a short film in Dolby Atmos.
Sound Editor - Film and Audio at Freelance
July 31, 2025 - August 27, 2025
Performed dialogue editing for an ongoing mockumentary-style short film. Did dialogue editing and sound design for an audiobook ('The Cat In The Hat'). Recorded and edited dialogue for a podcast ('Sound Minds').
Experimental Music and Game Development at Freelance
March 1, 2025 - Present
Experimenting with ambisonics and learning game development on Unreal Engine. Developed own game projects using Unreal Engine and implementing ambisonic audio.

Education

Bachelor of Arts with Honours in Music at Middlesex University
January 11, 2030 - August 27, 2025
Master of Arts in Audio Production at University of Westminster
January 1, 2025 - August 27, 2025

Qualifications

Unreal Engine and Wwise Experience Pro Tools Certified Specialist
January 11, 2030 - August 27, 2025
iZotope RX Studio Recording Experience
January 11, 2030 - August 27, 2025
Dolby Atmos and Surround Sound Mixing
November 30, 0002 - August 27, 2025
Field Recording - Stereo and Ambisonic
November 30, 0002 - August 27, 2025
Pro Tools Certified Specialist
September 11, 2025 - September 11, 2025

Industry Experience

Media & Entertainment, Gaming, Education