As an ambitious animator/concept-artist with a strong passion for game arts, I specialize in creating imaginative characters, environments, asset/weapon designs alongside cinematic animation. I can complete tasks to a high standard whilst under considerable pressure. I am now seeking employment where my existing skills can be fully utilized in a game art setting.

Ramin Langari

As an ambitious animator/concept-artist with a strong passion for game arts, I specialize in creating imaginative characters, environments, asset/weapon designs alongside cinematic animation. I can complete tasks to a high standard whilst under considerable pressure. I am now seeking employment where my existing skills can be fully utilized in a game art setting.

Available to hire

As an ambitious animator/concept-artist with a strong passion for game arts, I specialize in creating imaginative characters, environments, asset/weapon designs alongside cinematic animation.
I can complete tasks to a high standard whilst under considerable pressure. I am now seeking employment where my existing skills can be fully utilized in a game art setting.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Cinematic Animator at Uxbridge College
January 1, 2023 - May 1, 2023
Collaborated on a group 2D hack-and-slash game in Godot for a final major project; animated the main protagonist for a 40-second cinematic; created 2D environments matching the art style; utilized Clip Studio Paint; demonstrated essential 2D animation principles and time management.
Animator / Concept Artist at Nayend Studio Games
January 1, 2023 - December 31, 2025
Developed 2D animation and concept art for games; contributed to online studio publication on Government UK site; ongoing projects aimed to meet industry standards.
Environmental Artist at University of the Arts London (Group Collaboration Project)
February 1, 2025 - May 1, 2025
Produced 2D environments (tile-sets, background/foreground) and multiple in-game assets; aligned art assets with the game's intended style; collaborated with game designers to maintain consistency.
2D Lead Animator / Concept Artist at University of the Arts London – Final Major Project
September 1, 2025 - April 1, 2026
Created a 2D animation featuring original fantasy creatures; multitasked animating, character concepts, environments, and storyboards; collaborated on soundtrack; adapted workflows and learned new software.

Education

BA (Hons) Games Art at University of the Arts London
January 1, 2023 - January 1, 2026
Extended Level 3 Games Design at Uxbridge College
January 1, 2021 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming