Hi there! I’m Rehana Khan, a multidisciplinary Illustrator & Designer with over 10 years of experience creating engaging artwork. I enjoy applying original artwork across paper and digital products, guiding projects from concept to production with a strong eye for color, typography, and visual storytelling. I’ve led illustration systems and design initiatives across brands and platforms, from Disney Interactive to Grubhub, Yelp Eat24, and freelance work. I’m passionate about crafting cohesive visual languages that empower cross-functional teams and deliver brand-aligned experiences that resonate with audiences.

Rehana Khan

Hi there! I’m Rehana Khan, a multidisciplinary Illustrator & Designer with over 10 years of experience creating engaging artwork. I enjoy applying original artwork across paper and digital products, guiding projects from concept to production with a strong eye for color, typography, and visual storytelling. I’ve led illustration systems and design initiatives across brands and platforms, from Disney Interactive to Grubhub, Yelp Eat24, and freelance work. I’m passionate about crafting cohesive visual languages that empower cross-functional teams and deliver brand-aligned experiences that resonate with audiences.

Available to hire

Hi there! I’m Rehana Khan, a multidisciplinary Illustrator & Designer with over 10 years of experience creating engaging artwork. I enjoy applying original artwork across paper and digital products, guiding projects from concept to production with a strong eye for color, typography, and visual storytelling.

I’ve led illustration systems and design initiatives across brands and platforms, from Disney Interactive to Grubhub, Yelp Eat24, and freelance work. I’m passionate about crafting cohesive visual languages that empower cross-functional teams and deliver brand-aligned experiences that resonate with audiences.

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Language

English
Fluent
Persian
Advanced

Work Experience

Illustrator & Designer at Grubhub
October 1, 2017 - March 1, 2025
Developed and refined illustrations, animation and visual design tone for Grubhub and Seamless, increasing the amount of visuals in app and web to help boost branding moments and achieve business metric milestones. Built an entire illustration library within Figma for the product team which included iconography, spot, and hero illustrations for multiple digital products. Collaborated on brand partnership initiatives conceptualizing and creating final illustrations for notable brands Amazon, T-Mobile, UFC, Peacock TV and Lyft. Worked with multiple teams and deadlines, ensuring successful delivery of design objectives. Introduced motion design elements to the app and web while collaborating with engineers to implement Lottie animations as well as the creation of 3D iconography for order map tracking, enhancing brand visibility, product development and engagement, while striving for innovation.
Freelance Artist at Khan Art
September 1, 2013 - July 4, 2025
Executed diverse roles as a freelance artist, crafting engaging emoji stickers, dynamic mobile game art, compelling concept art, intuitive UI design, impactful graphic design, and distinctive brand visuals. Successfully collaborated with an extensive array of clients, including industry leaders like EA Games, Lyft, KQED, and Gree, as well as innovative startups such as Weeve App and Solbrae. Demonstrated adaptability by delivering high-quality designs that align with clients' unique visions and project requirements, resulting in a broad portfolio of creative accomplishments.
Artist / Illustrator at Disney Interactive
July 1, 2011 - September 1, 2013
Utilized illustration skills to communicate conceptual ideas, crafting character designs, and producing intricate vector illustrations, icons, and isometric assets. Contributed to the creation of engaging and fun experiences in games like ESPN Sports Bar, Disney's Gnometown, and Alice in Wonderland, all tailored for social and mobile platforms. Collaborated seamlessly with cross-functional teams to ensure the visual quality of these games, reflecting Disney's high standards of quality and innovation.
Artist / Illustrator at Booyah!
October 1, 2010 - June 1, 2011
· Concept Art & Vector Illustration and Creating Theme packs for the Facebook / Meta game Nightclub City · Creating various marketing ads for Nightclub City · Creating splash / launch page for the game DJ Rivals · Worked on various concept art, UI design, and flash-illustrator assets for un-named games.
Concept Artist & 3D Artist at WishB LLC
February 1, 2009 - October 1, 2010
· Conceptualization for main character designs as well as modeling and texturing various outfits and faces for character, doing various concept work for environments. · Working on marketing and product design and creating graphics and concepts for cards, tags, wrappers, web, etc. · Concept art and building characters for Flash games. · Creating vector illustrations to be used for products such as apparel and skateboards, etc.
Interactive Artist at Disney Interactive
July 1, 2011 - September 1, 2013
Designed character concepts, iconography, and environment assets for mobile and social titles. Translated established IP into cohesive interactive graphics aligned with global brand standards. Impact: Contributed to polished, brand-aligned game experiences that upheld Disney's global quality standards across digital platforms for ESPN Sports Bar, Alice in Wonderland, & Gnometown.
Artist at Booyah!
October 1, 2010 - June 1, 2011
Created character, icon, and environment assets for mobile and social games: Night City, DJ Rivals, and My Town 2. Maintained high visual standards across evolving product experiences.
Product Designer, Graphic Designer at Yelp, Eat24
August 1, 2014 - October 1, 2017
Built and maintained a mobile design system to improve UI consistency and streamline handoff to engineering. Designed in-product graphics and large-scale campaign visuals, including Super Bowl creative. Collaborated cross-functionally to ensure assets met technical constraints and brand standards.
Creative Designer
August 1, 2015 - Present
Designed modular campaign systems in Figma, enabling scalable creative production across digital marketing channels while maintaining strong brand cohesion. Expanded asset libraries with 3D and motion-ready components, increasing flexibility and storytelling across campaigns.
Illustrator & Product Designer at Grubhub
October 1, 2017 - March 1, 2025
Led the development and evolution of Grubhub's illustration system, combining 3D, motion, and 2D assets into a cohesive, scalable visual language across product, marketing, and partnerships. Created reusable illustration libraries, templates, and documentation to ensure consistency and efficiency across cross-functional teams. Produced high-impact visuals for major partnerships (Amazon, T-Mobile, UFC, Lyft), translating brand concepts into expressive, system-driven executions. Integrated motion and 3D as core components of the system, expanding illustration beyond static assets into dynamic, animation-ready experiences.
Freelance Artist at KhanArt
September 1, 2013 - Present
Created branding, illustration, packaging, UI, and campaign projects for clients including EA Games, Lyft, Nintendo, and Gree. Directed work from concept through final delivery, balancing strategy with hands-on craft.

Education

Bachelors of Applied Science at SAE Exʼpression College
October 1, 2005 - February 1, 2008
Bachelor of Applied Science in Animation & Visual Effects at SAE Expression College
January 11, 2030 - March 30, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Consumer Goods, Professional Services, Retail
    paper Order Tracking Icons

    https://www.twine.net/signin

    Order Tracking icons were not consistent for both diner and driver apps and they were not as clear as we wanted them to be. It brought confusion to diners since it wasn’s clearly communicating which was home, driver, and restaurant. I was tasked to do a light update to make the icons more clear in communicating on what icon/pin represents what. While this was a simple request, I proposed we push the boundaries on a simple icon, and do something much more.

    paper Grubhub Illustration Library 2.0

    https://www.twine.net/signin

    After running the original cuisine illustrations on the cuisine ribbon on the homepage, we noticed that many of the illustrations were not as balanced as we wanted them to be. Some illustrations were much smaller in scale or overly detailed in a small space. I was approached to create something better so that users can read the illustrations better at a small scale. And this is how the new illustration style was born…!