I’m a multidisciplinary developer with solid experience in app development and game development for PC and VR. I specialize in Unity, Unreal Engine, Flutter, and JavaScript, focusing on real-time interactive environments and intuitive user experiences.
Over seven years leading game development projects, interactive training simulations, and app development for Android, iOS, macOS, and Windows. I’ve helped establish Virtual Production workflows for Novo Tempo, and delivered VR demos and streaming platforms with notable reach, including a multi-layer VR demo for Volvo and platforms totaling over 110k downloads.
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