Hi, I'm İklim Oral, a dedicated 2D and concept artist focused on creating character designs, environment concept art, and high-quality game assets. I love shaping visual identities for games and animation, and I enjoy collaborating with teams to push production quality. I'm proficient in Blender and Maya for 3D concept work, but I also thrive in 2D workflows using Adobe Photoshop, Illustrator, Clip Studio Paint. I'm passionate about AI-powered design workflows and building consistent visual systems across projects like Together in Forgetting Lands.

İklim Oral

Hi, I'm İklim Oral, a dedicated 2D and concept artist focused on creating character designs, environment concept art, and high-quality game assets. I love shaping visual identities for games and animation, and I enjoy collaborating with teams to push production quality. I'm proficient in Blender and Maya for 3D concept work, but I also thrive in 2D workflows using Adobe Photoshop, Illustrator, Clip Studio Paint. I'm passionate about AI-powered design workflows and building consistent visual systems across projects like Together in Forgetting Lands.

Available to hire

Hi, I’m İklim Oral, a dedicated 2D and concept artist focused on creating character designs, environment concept art, and high-quality game assets. I love shaping visual identities for games and animation, and I enjoy collaborating with teams to push production quality.

I’m proficient in Blender and Maya for 3D concept work, but I also thrive in 2D workflows using Adobe Photoshop, Illustrator, Clip Studio Paint. I’m passionate about AI-powered design workflows and building consistent visual systems across projects like Together in Forgetting Lands.

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Language

English
Advanced
Turkish
Fluent

Work Experience

2D Artist, Asset Designer at Vellichor Games
July 1, 2024 - January 1, 2026
2D artist and asset designer contributing to game visuals and asset pipelines; established consistent visual identity across the project; created UI-friendly assets; worked with Blender and Maya to develop 2D art and concept art; collaborated on AI-assisted workflows to improve production quality.
Intern at Turkish Express Aviation and Tourism Inc.
June 1, 2023 - July 1, 2023
Assisted design team with presentation materials and asset creation; worked on posters, travel brochures, and social visuals to support marketing and communications.
Graphic Artist, Meetings & Events Department at EV Games
January 1, 2026 - Present
Created custom menu designs, tour brochures, photo blocks, and presentation designs using Adobe Illustrator for clients such as Unilever and Centrum.
Graphic Artist (Internship) at Turkish Express Aviation and Tourism Inc.
June 1, 2023 - July 1, 2023
Assisted design team with menu designs, brochures, and branding materials during internship.

Education

Bachelor's Honours Degree in Cartoon and Animation at Maltepe University
January 1, 2020 - January 1, 2024
Language Department Diploma at Anatolian High School
January 1, 2016 - January 1, 2020
Bachelor’s Degree in Cartoon and Animation at Maltepe University
January 1, 2020 - January 1, 2024
Language Department, Anatolian High School at Aytaç Eruz Anatolian High School
January 1, 2016 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet