I am a multidisciplinary artist and developer who combines 2D/3D art, animation, and programming to create engaging interactive experiences. My work spans game development, UI/UX design, and freelance creative production, blending creative vision with technical execution. I thrive in both independent and collaborative settings, staying organized, self-motivated, and focused on delivering high-quality assets and projects on time.

Rezan Gungor

PRO

I am a multidisciplinary artist and developer who combines 2D/3D art, animation, and programming to create engaging interactive experiences. My work spans game development, UI/UX design, and freelance creative production, blending creative vision with technical execution. I thrive in both independent and collaborative settings, staying organized, self-motivated, and focused on delivering high-quality assets and projects on time.

Available to hire

I am a multidisciplinary artist and developer who combines 2D/3D art, animation, and programming to create engaging interactive experiences. My work spans game development, UI/UX design, and freelance creative production, blending creative vision with technical execution.

I thrive in both independent and collaborative settings, staying organized, self-motivated, and focused on delivering high-quality assets and projects on time.

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Language

English
Fluent
Turkish
Fluent

Work Experience

Software Dev / Artist at Norby Games
March 1, 2021 - July 1, 2022
Developed an ESL pet battle game using the Phaser 3 JavaScript framework. Designed and implemented UI/UX systems. Created frame-by-frame and tween-based animations for particle effects and UI elements. Produced concept art and visual design assets. Contributed to game mechanics and functionality design.
CSL Building Supplies at Operations Manager
February 1, 2024 - January 1, 2026
Using AUTOCAD Software to detail pre-fabricated frames for construction. Oversee projects and floor management within a factory environment. Prepare estimates and manage product orders. Manage a team of hands-on employees to ensure product quality from conception to release.
Freelance Artist – Melbourne at Rez Gun Art
February 13, 2026 - February 13, 2026
Deliver creative services across game development, web design, 2D and 3D art, and animation. Completed commissioned character designs, creature concepts, environmental designs, UI designs, and game assets. Developed solo game projects from concept to implementation. Produced artwork and visual assets for various YouTube channels and content creators. Built strong self-management, client communication, and project delivery skills.

Education

Advanced Diploma of Professional Game Development (Game Art & Animation) at Academy of Interactive Entertainment – Melbourne
February 1, 2015 - December 1, 2016
Graduate Diploma of Management (Learning) at Academy of Interactive Entertainment – Melbourne
February 1, 2018 - December 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services