Born in Florence on November 23, 1991, I am an assiduous, multifaceted and creative individual, always adapting to every job I ever had and working with great passion and accuracy. I easily develop excellent relationships with my colleagues, cooperating well even under highly stressful situations. I attended the Game Artist course at Nemo Academy in Florence where I achieved excellent results, winning a Scholarship in my last year there. My focus is on Concept Art, Character Design and Creature Design in particular, so I pay special attention to the research and development phases of projects commissioned to me. I’m highly motivated and always looking for new challenges to improve more and more.

Roberto Trimboli

Born in Florence on November 23, 1991, I am an assiduous, multifaceted and creative individual, always adapting to every job I ever had and working with great passion and accuracy. I easily develop excellent relationships with my colleagues, cooperating well even under highly stressful situations. I attended the Game Artist course at Nemo Academy in Florence where I achieved excellent results, winning a Scholarship in my last year there. My focus is on Concept Art, Character Design and Creature Design in particular, so I pay special attention to the research and development phases of projects commissioned to me. I’m highly motivated and always looking for new challenges to improve more and more.

Available to hire

Born in Florence on November 23, 1991, I am an assiduous, multifaceted and creative individual, always adapting to every job I ever had and working with great passion and accuracy. I easily develop excellent relationships with my colleagues, cooperating well even under highly stressful situations. I attended the Game Artist course at Nemo Academy in Florence where I achieved excellent results, winning a Scholarship in my last year there. My focus is on Concept Art, Character Design and Creature Design in particular, so I pay special attention to the research and development phases of projects commissioned to me. I’m highly motivated and always looking for new challenges to improve more and more.

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Language

Italian
Fluent
English
Advanced

Work Experience

Concept Artist at Indie Videogame Project (Twin Stick Shooter)
January 1, 2021 - October 26, 2025
Indie game project: developed the alien creature (level Boss) from sketches to final development, including color study and turnarounds; designed and created the game cover; created the game UI; collaborated with the team to meet fast-paced requests.
Concept Artist and Game Designer at Indie Videogame Project
January 1, 2020 - October 26, 2025
Led design from initial ideas to full development for a personal project: an action game exploring human emotions through an introspective journey; developed characters and ensured consistency with the story; managed project workflow and development.
Concept Artist at Indie Videogame Project (Twin Stick Shooter)
January 1, 2021 - January 1, 2021
I worked as a concept artist for a Indie Videogame project. I developed the idea of an alien creature (Game Level Boss) to be included in the game from sketches to final development, with color study and turnarounds. Designed and created the game cover. Created the game UI. Able to keep up with the team and fulfill requests quickly.
Concept Artist and Game Designer at Indie Videogame Project
January 1, 2020 - January 1, 2020
I worked on a personal project as a Concept Artist and Game Designer, fully responsible from the design phase from start to finish. From the first ideas I created a story that allowed the development of a gameplay and the creation of characters consistent with it: an action game based on human emotions faced through an introspective journey. Experience in the process of developing characters for a video game. Able to manage a project and develop it extensively.

Education

Professional Level Diploma at Istituto Statale di Istruzione Superiore Tecnica e Liceale "Russell Newton"
January 1, 2005 - January 1, 2010
3D Modeling Course at Liceo Artistico “Leon Battista Alberti”
January 1, 2012 - January 1, 2012
Nemo Academy of Digital Arts - Game Artist Course at Nemo Academy of Digital Arts
January 1, 2016 - January 1, 2018
Traditional Art Private Course at Private Course
January 1, 2018 - January 1, 2018
Professional Level Diploma at Istituto Statale di Istruzione Superiore Tecnica e Liceale "Russell Newton"
January 1, 2005 - January 1, 2010
3D Modeling Course at Liceo Artistico “Leon Battista Alberti”
January 1, 2012 - January 1, 2012
Game Artist Course at Nemo Academy of Digital Arts
January 1, 2016 - December 31, 2018

Qualifications

Nemo Academy Character Design Workshop
January 11, 2030 - October 26, 2025
Nemo Academy Life Drawing Workshop
January 11, 2030 - October 26, 2025
Nemo Academy Meet Masters 2018 "Art with Purpose"
January 11, 2030 - October 26, 2025
Art of Animation with Sandro Cleuzo
January 11, 2030 - October 26, 2025
Traditional Art Private Course
January 11, 2030 - October 26, 2025
Scholarship, Nemo Academy Game Artist Course
January 1, 2018 - January 1, 2018
Professional Level Diploma
January 1, 2005 - January 1, 2010
3D Modeling Course
January 1, 2012 - January 1, 2012
Nemo Academy Life Drawing Workshop with Karl Gnass
January 11, 2030 - November 4, 2025
Nemo Academy Meet Masters 2018: Art with Purpose
January 11, 2030 - January 1, 2018
Nemo Academy Meet Masters 2018: Art of Animation
January 11, 2030 - January 1, 2018

Industry Experience

Gaming, Media & Entertainment, Software & Internet