I am a Real-Time Environment & Hard-Surface Lead 3D Artist with 4+ years of experience delivering optimized, cinematic environments for AR/VR, simulation, and real-time applications using Unreal Engine and Unity. I specialize in lighting as storytelling, performance optimization, modular environment design, and PBR workflows, and I have a proven track record of leading teams and delivering measurable business impact.
In my roles at CUSMAT Technologies, I have led teams of up to 12 artists, owned end-to-end production of real-time environments, and built modular, optimized spaces for VR training and simulation. I also apply lighting to enhance immersion and readability, optimize performance, and deliver enterprise results for clients such as Tata Steel Mining, DHL, and Dr. Reddy’s, achieving notable improvements in safety, onboarding, and productivity.
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